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path: root/video/out/opengl/hwdec_d3d11egl.c
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* vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-caseGravatar wm42016-06-13
* vo_opengl: fix d3d11 hardware decoding probing on Windows 7Gravatar wm42016-06-09
* vo_opengl: hwdec_d3d11egl: remove broken code on error pathGravatar wm42016-06-08
* video: remove d3d11 video processor use from OpenGL interopGravatar wm42016-05-29
* hwdec_d3d11egl: call ID3D11DeviceContext::FlushGravatar wm42016-05-24
* vo_opengl: d3d11egl: enable "required" GLSL extensionsGravatar wm42016-05-19
* vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.xGravatar wm42016-05-19
* vo_opengl: d3d11egl: support full range YUVGravatar wm42016-05-11
* vo_opengl: d3d11egl: don't require EGL_EXT_device_queryGravatar wm42016-05-11
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* vo_opengl: d3d11egl: native NV12 sampling supportGravatar wm42016-05-10
* vo_opengl: refactor how hwdec interop exports texturesGravatar wm42016-05-10
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vo_opengl: EGL: fix hwdec probingGravatar wm42016-05-05
* win32: replace libuuid.a usage with initguid.hGravatar James Ross-Gowan2016-05-01
* vo_opengl: d3d11egl: minor simplificationGravatar wm42016-04-27
* vo_opengl: d3d11egl: print warning on unsupported colorspacesGravatar wm42016-04-27
* d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointersGravatar wm42016-04-27
* vo_opengl: D3D11VA + ANGLE interopGravatar wm42016-04-27