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path: root/video/out/opengl/hwdec_d3d11egl.c
Commit message (Expand)AuthorAge
* video: rewrite filtering glue codeGravatar wm42018-01-30
* video: remove some more hwdec legacy stuffGravatar wm42017-12-02
* video: move d3d.c out of decode sub directoryGravatar wm42017-12-01
* vo_gpu: hwdec: remove redundant fieldsGravatar wm42017-12-01
* video: drop old D3D11/DXVA2 supportGravatar wm42017-09-26
* vo_gpu: convert windows/osx hwdecs/contexts to new APIGravatar James Ross-Gowan2017-09-21
* vo_opengl: separate hwdec context and mapping, port it to use raGravatar wm42017-08-10
* d3d: add support for new libavcodec hwaccel APIGravatar wm42017-06-08
* d3d11: change mp_image plane pointer semanticsGravatar wm42017-05-04
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionsGravatar wm42017-02-27
* vo_opengl: hwdec_d3d11egl: fix ANGLE fallback defineGravatar wm42016-11-23
* win32: build with -DINITGUIDGravatar James Ross-Gowan2016-09-28
* vo_opengl: hwdec: reset hw_subfmt fieldGravatar wm42016-07-15
* d3d: implement screenshots for --hwdec=d3d11vaGravatar wm42016-06-28
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-caseGravatar wm42016-06-13
* vo_opengl: fix d3d11 hardware decoding probing on Windows 7Gravatar wm42016-06-09
* vo_opengl: hwdec_d3d11egl: remove broken code on error pathGravatar wm42016-06-08
* video: remove d3d11 video processor use from OpenGL interopGravatar wm42016-05-29
* hwdec_d3d11egl: call ID3D11DeviceContext::FlushGravatar wm42016-05-24
* vo_opengl: d3d11egl: enable "required" GLSL extensionsGravatar wm42016-05-19
* vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.xGravatar wm42016-05-19
* vo_opengl: d3d11egl: support full range YUVGravatar wm42016-05-11
* vo_opengl: d3d11egl: don't require EGL_EXT_device_queryGravatar wm42016-05-11
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* vo_opengl: d3d11egl: native NV12 sampling supportGravatar wm42016-05-10
* vo_opengl: refactor how hwdec interop exports texturesGravatar wm42016-05-10
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vo_opengl: EGL: fix hwdec probingGravatar wm42016-05-05
* win32: replace libuuid.a usage with initguid.hGravatar James Ross-Gowan2016-05-01
* vo_opengl: d3d11egl: minor simplificationGravatar wm42016-04-27
* vo_opengl: d3d11egl: print warning on unsupported colorspacesGravatar wm42016-04-27
* d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointersGravatar wm42016-04-27
* vo_opengl: D3D11VA + ANGLE interopGravatar wm42016-04-27