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path: root/video/out/opengl/context.h
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* client API: add a new way to pass X11 Display etc. to render APIGravatar wm42018-03-26
* vo_gpu: simplify structs / namesGravatar Niklas Haas2017-09-22
* vo_opengl: refactor into vo_gpuGravatar Niklas Haas2017-09-21
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: add a --opengl-es=force2 optionGravatar wm42017-03-20
* vo_opengl: add log field to MGLContextGravatar wm42017-03-18
* options: refacactor how --opengl-dwmflush is declaredGravatar wm42017-01-20
* options: refactor how --opengl-dcomposition is declaredGravatar wm42017-01-20
* vo_opengl: factor some EGL context creation codeGravatar wm42016-09-13
* vo_opengl: angle: new opengl flag to control DirectCompositionGravatar Avi Halachmi (:avih)2016-08-25
* vo_opengl: allow backends to provide callbacks for custom event loopsGravatar wm42016-07-20
* vo_opengl: GLX: try to create 3.3 core profile contextGravatar wm42016-03-19
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* vo_opengl: split backend code from common.c to context.cGravatar wm42015-12-19