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context.c
Commit message (
Expand
)
Author
Age
*
vo_opengl: support compute shaders
Niklas Haas
2017-07-24
*
vo_opengl: add direct rendering support
wm4
2017-07-24
*
vo_opengl: use textureGatherOffset for polar filters
Niklas Haas
2017-07-05
*
d3d: make DXVA2 support optional
wm4
2017-06-30
*
vo_opengl: drop TLS usage
wm4
2017-05-11
*
vo_opengl: move X11 backends before Wayland
wm4
2017-04-16
*
vo_opengl: add a backend start_frame callback for context_vdpau
wm4
2017-03-20
*
vo_opengl: add experimental vdpauglx backend
wm4
2017-03-18
*
vo_opengl: add log field to MGLContext
wm4
2017-03-18
*
vo_opengl: angle: rewrite with custom swap chain
James Ross-Gowan
2017-02-07
*
options: refactor how --opengl-dcomposition is declared
wm4
2017-01-20
*
build: don't rely on "__thread" being always available with GCC
Dmitrij D. Czarkoff
2016-10-20
*
vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' instead
wm4
2016-09-27
*
options: simplify M_OPT_EXIT
wm4
2016-09-17
*
vo_opengl: mali fbdev support
wm4
2016-09-13
*
vo_opengl: factor some EGL context creation code
wm4
2016-09-13
*
vo_opengl: fix non-C11 TLS fallback for gcc
wm4
2016-09-12
*
vo_opengl: add an angle-es2 backend
wm4
2016-05-10
*
vo_opengl: GLX: try to create 3.3 core profile context
wm4
2016-03-19
*
Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
*
vo_opengl: fall back to gcc thread local storage
wm4
2015-12-23
*
vo_opengl: split backend code from common.c to context.c
wm4
2015-12-19