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path: root/video/out/opengl/common.h
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* vo_opengl: use ANGLE by default if available (except for "hq" preset)Gravatar wm42015-11-21
* vo_opengl: use glBlitFramebuffer to draw repeated framesGravatar wm42015-11-15
* vo_opengl: implement NNEDI3 prescalerGravatar Bin Jin2015-11-05
* vo_opengl: add vsync-fences optionGravatar wm42015-10-30
* video/out: remove an unused parameterGravatar wm42015-10-03
* vo_opengl: drop old backend APIGravatar wm42015-10-02
* vo_opengl: rpi: switch to new internal APIGravatar wm42015-10-02
* vo_opengl: w32: switch to new internal APIGravatar wm42015-10-02
* vo_opengl: refactor DwmFlush crapGravatar wm42015-10-02
* vo_opengl: wayland: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: cocoa: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: refactor EGL context information callbackGravatar wm42015-09-27
* vo_opengl: vaapi: redo how EGL extensions are loadedGravatar wm42015-09-27
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopGravatar wm42015-09-25
* client API: rename GL_MP_D3D_interfacesGravatar wm42015-09-24
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09