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path: root/video/out/gpu/shader_cache.h
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* vo_gpu: invalidate fbotex before drawingGravatar Niklas Haas2017-12-25
* vo_gpu: make the vertex attribs dynamicGravatar Niklas Haas2017-09-28
* vo_gpu: attempt to avoid UBOs for dynamic variablesGravatar Niklas Haas2017-09-26
* vo_gpu: handle texture initialization errors gracefullyGravatar Niklas Haas2017-09-23
* vo_opengl: refactor into vo_gpuGravatar Niklas Haas2017-09-21