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path: root/video/out/gl_video.c
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* vo_opengl: simplify sampler preludeGravatar Niklas Haas2015-03-26
* vo_opengl: reset surfaces on equalizer updatesGravatar Niklas Haas2015-03-26
* vo_opengl: draw subtitles directly onto the videoGravatar Niklas Haas2015-03-26
* vo_opengl: set cscale=spline36 as default for opengl-hqGravatar Niklas Haas2015-03-25
* vo_opengl: correct OSD PTS when using interpolationGravatar Niklas Haas2015-03-25
* vo_opengl: do not block on waylandGravatar Jari Vetoniemi2015-03-23
* vo_opengl: fix XYZ input gammaGravatar Niklas Haas2015-03-23
* vo_opengl: remove dead assignmentGravatar wm42015-03-23
* vo_opengl_cb: don't render OSD while VO is not createdGravatar wm42015-03-23
* vo_opengl: move OSD rendering to separate functionGravatar wm42015-03-23
* vo_opengl: fix video equalizer gamma controlsGravatar wm42015-03-22
* vo_opengl: fix background color optionGravatar wm42015-03-21
* vo_opengl: fix bicubic_fast scalerGravatar wm42015-03-21
* video: uninline memcpy_pic functionsGravatar wm42015-03-20
* vo_opengl: reduce number of uniforms in dithering passGravatar wm42015-03-16
* vo_opengl: move glViewport call closer to draw callGravatar wm42015-03-16
* vo_opengl: fix srgb replacement optionsGravatar James Ross-Gowan2015-03-16
* vo_opengl: fix incorrectly drawn OSD in idle modeGravatar wm42015-03-16
* vo_opengl: apply OSD color managementGravatar Niklas Haas2015-03-16
* vo_opengl: improve queue size heuristicGravatar Niklas Haas2015-03-16
* vo_opengl: improve interpolation diagnosticsGravatar Niklas Haas2015-03-16
* vo_opengl: color manage after interpolationGravatar Niklas Haas2015-03-16
* vo_opengl: add oversample support for tscaleGravatar Niklas Haas2015-03-15
* vo_opengl: add oversample scalerGravatar Niklas Haas2015-03-15
* vo_opengl: refactor smoothmotion -> interpolationGravatar Niklas Haas2015-03-15
* vo_opengl: increase the number of video buffersGravatar Niklas Haas2015-03-15
* vo_opengl: remove hwdec unmap_image callbackGravatar wm42015-03-14
* vo_opengl: only clamp when necessaryGravatar Niklas Haas2015-03-14
* vo_opengl: fix incorrect wording in commentGravatar Niklas Haas2015-03-14
* vo_opengl: fix uninitialization logicGravatar Niklas Haas2015-03-14
* vo_opengl: apply alpha after conversion to rgbGravatar Niklas Haas2015-03-13
* vo_opengl: replace float array with a structGravatar wm42015-03-13
* vo_opengl: remove unused declarationGravatar wm42015-03-13
* vo_opengl: don't test for arraysGravatar wm42015-03-13
* vo_opengl: minor fix to a commentGravatar wm42015-03-13
* vo_opengl: sample from the right tex for separated scalersGravatar Niklas Haas2015-03-13
* vo_opengl: refactor shader generation (part 2)Gravatar Niklas Haas2015-03-12
* vo_opengl: refactor shader generation (part 1)Gravatar wm42015-03-12
* vo_opengl: move minor helper to common codeGravatar wm42015-03-09
* vo_opengl: make smoothmotion-threshold inclusiveGravatar Niklas Haas2015-03-05
* vo_opengl: increase ambient light changes log levelGravatar Stefano Pigozzi2015-03-04
* vo_opengl: add gamma-auto optionGravatar Stefano Pigozzi2015-03-04
* Revert "Revert recent vo_opengl related commits"Gravatar Niklas Haas2015-02-28
* Revert recent vo_opengl related commitsGravatar wm42015-02-28
* csputils: add missing gamma supportGravatar Niklas Haas2015-02-28
* vo_opengl: delete 16 bit test textureGravatar wm42015-02-27
* vo_opengl: fix some commentsGravatar wm42015-02-27
* options: handle choice -> flag fallback automaticallyGravatar wm42015-02-27
* vo_opengl: implement antiringing for tensor scalersGravatar Niklas Haas2015-02-27
* vo_opengl: test FBOs only if they're going to be usedGravatar wm42015-02-26