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path: root/video/out/gl_video.c
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* vo_opengl: GLES 3 supportGravatar wm42014-12-17
* vo_opengl: remove useless FBO testGravatar wm42014-12-17
* vo_opengl: cleanup dither texture creationGravatar wm42014-12-17
* vo_opengl: switch default FBO format to rgba, use GL_RGBAGravatar wm42014-12-17
* vo_opengl: remove requirement for RG texturesGravatar wm42014-12-16
* vo_opengl: remove inactive codeGravatar wm42014-12-16
* vo_opengl: fix broken rejection of extended scalingGravatar wm42014-12-16
* vo_opengl: remove quadbuffer/anaglyph stereo 3D renderingGravatar wm42014-12-15
* vo_opengl: make shader text output slightly nicerGravatar wm42014-12-09
* vo_opengl_cb: simplify reconfigure, render transparent if unconfiguredGravatar wm42014-12-09
* vo_opengl: make background color configurableGravatar wm42014-12-09
* client API: expose OpenGL rendererGravatar wm42014-12-09
* vo_opengl: enable fancy-downscaling for opengl-hq againGravatar wm42014-12-08
* vo_opengl: use all filter sizes possible with the shadersGravatar wm42014-12-08
* vo_opengl: refactor: instantiate scaler functions at runtimeGravatar wm42014-12-08
* vo_opengl: never use 1D textures for lookup texturesGravatar wm42014-12-08
* vo_opengl: extend filter size to 64Gravatar wm42014-12-06
* vo_opengl: disable fancy-downscaling for opengl-hq againGravatar wm42014-12-06
* vo_opengl: extend filter size to 32Gravatar wm42014-12-06
* vo_opengl: make uninit idempotentGravatar wm42014-12-03
* vo_opengl: move hwdec parts into their own filesGravatar wm42014-12-03
* vo_opengl: minor changesGravatar wm42014-12-02
* vo_opengl: print error number if framebuffer creation failsGravatar wm42014-12-02
* vo_opengl: remove redundant GL state initializationGravatar wm42014-12-01
* vo_opengl: enable fancy-downscaling by default for opengl-hqGravatar wm42014-11-29
* vo_opengl: disable fancy-downscaling for anamorphic videoGravatar wm42014-11-29
* gl_video: minor simplificationGravatar wm42014-11-27
* vo_opengl: Linearize non-RGB sRGB files correctly (eg. JPEG)Gravatar Niklas Haas2014-11-26
* vo_opengl: make operator precedence explicitGravatar wm42014-11-26
* vo_opengl: fix srgb with certain inputsGravatar wm42014-11-26
* vo_opengl: somethingGravatar wm42014-11-26
* vo_opengl: allow setting different filters for downscalingGravatar wm42014-11-14
* vo_opengl: don't reset user-set gamma when using vo_cmdlineGravatar wm42014-11-11
* vo_opengl: initialize renderer after setting sizeGravatar wm42014-11-07
* vo_opengl: draw OSD twice in 3D mode caseGravatar wm42014-10-29
* cocoa: reintroduce async resizeGravatar Stefano Pigozzi2014-10-18
* vo_opengl: fix wrong commentsGravatar wm42014-10-16
* vo_opengl: fix theoretical format mismatch issueGravatar wm42014-10-16
* cocoa: move to a simpler threading modelGravatar Stefano Pigozzi2014-10-04
* sanitizer: avoid divide-by-zero instancesGravatar Ben Boeckel2014-09-14
* vo_opengl: remove macro operator from shaderGravatar Bin Jin2014-08-29
* Move compat/ and bstr/ directory contents somewhere elseGravatar wm42014-08-29
* vo_opengl: add radius options for filtersGravatar Bin Jin2014-08-26
* vo_opengl: add cparam1 and cparam2 optionsGravatar Bin Jin2014-08-26
* video: move display and timing to a separate threadGravatar wm42014-08-12
* vo_opengl: Make approx-gamma affect OSD/subGravatar Niklas Haas2014-06-22
* video: Refactor rendering intent for DCP XYZ and :srgbGravatar Niklas Haas2014-06-22
* video: Better support for XYZ inputGravatar Niklas Haas2014-06-22
* video: Generate an accurate CMS matrix instead of hard-codingGravatar Niklas Haas2014-06-22
* video: Support BT.2020 constant luminance systemGravatar Niklas Haas2014-06-22