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path: root/video/out/gl_common.h
Commit message (Expand)AuthorAge
* client API, dxva2: add a workaround for OpenGL fullscreen issuesGravatar wm42015-07-03
* vo_opengl: update EGL codeGravatar wm42015-07-02
* vo_opengl: remove unused GL API functionsGravatar wm42015-07-02
* vo_opengl: hardcode rquested GL version in backendsGravatar wm42015-05-14
* x11: use new OpenGL backend APIGravatar wm42015-05-14
* vo_opengl: create new API for OpenGL VO backendsGravatar wm42015-05-14
* vo_opengl: change user options for requesting GLESGravatar wm42015-05-14
* vo_opengl: remove mpgl_lock callsGravatar wm42015-05-13
* vo_opengl: remove some more Cocoa resize leftoversGravatar wm42015-05-13
* vo_opengl: refactor wayland frame skippingGravatar wm42015-05-01
* cocoa: don't accidentally drop initial screen drawingGravatar wm42015-05-01
* Update license headersGravatar Marcin Kurczewski2015-04-13
* opengl: win32 - add option 'dwmflush' to sync in DWMGravatar Avi Halachmi (:avih)2015-04-09
* RPI supportGravatar wm42015-03-29
* vo_opengl: do not block on waylandGravatar Jari Vetoniemi2015-03-23
* vo_opengl: don't test for arraysGravatar wm42015-03-13
* vo_opengl: remove some unused functionsGravatar wm42015-01-28
* vo_opengl: move utility functions from loader to a separate fileGravatar wm42015-01-28
* vo_opengl: fix display of ARGB ith color management enabledGravatar wm42015-01-28
* vo_opengl: drop sRGB framebuffer detectionGravatar wm42015-01-26
* vo_opengl: clean up ewa_lanczos codeGravatar Niklas Haas2015-01-22
* vo_opengl: simplify screenshot codeGravatar wm42015-01-22
* cocoa: remove support for systems without gl3.h headerGravatar Stefano Pigozzi2015-01-22
* vo_opengl: cleanups after vo_opengl_old removalGravatar wm42015-01-21
* vo_opengl_old: remove ancient ATI-specific YUV conversionsGravatar wm42015-01-02
* vo_opengl: make use of newer OpenGL logging APIGravatar wm42014-12-23
* vo_opengl: improve fallback handling with GLESGravatar wm42014-12-21
* vo_opengl, x11: add ES context creation via GLXGravatar wm42014-12-19
* vo_opengl: better probe handlingGravatar wm42014-12-19
* vo_opengl: unborkGravatar wm42014-12-19
* vo_opengl: mess with PixelStorei state managementGravatar wm42014-12-19
* vo_opengl: do not use 4x3 matrixGravatar wm42014-12-18
* vo_opengl: simplify some aspects of the GL function loaderGravatar wm42014-12-18
* vo_opengl: GLES 3 supportGravatar wm42014-12-17
* vo_opengl: remove quadbuffer/anaglyph stereo 3D renderingGravatar wm42014-12-15
* client API: expose OpenGL rendererGravatar wm42014-12-09
* vo_opengl: move hwdec parts into their own filesGravatar wm42014-12-03
* vdpau/GLX: don't access VO backendGravatar wm42014-12-03
* vda: make independent from cocoa backendGravatar wm42014-12-03
* gl_common: factor context creationGravatar wm42014-11-26
* vo_opengl: minimal EGL on X11 supportGravatar wm42014-11-04
* Move compat/ and bstr/ directory contents somewhere elseGravatar wm42014-08-29
* gl_common: add SGI_video_sync extensionGravatar wm42014-08-15
* Add more constGravatar wm42014-06-11
* gl_x11: always require some GLX API functions, avoid dlsym()Gravatar wm42014-05-31
* video/out: remove unused config() parametersGravatar wm42014-05-07
* m_option: add mp_log callback to OPT_STRING_VALIDATE optionsGravatar wm42013-12-21
* Split mpvcore/ into common/, misc/, bstr/Gravatar wm42013-12-17
* gl_video: change internal API for hwdec mp_image downloadGravatar Stefano Pigozzi2013-12-02
* vo_opengl: support for vda hardware decodingGravatar Stefano Pigozzi2013-12-02