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cocoa-cb
Commit message (
Expand
)
Author
Age
*
cocoa-cb: add logging for CGL pixel format attributes
Akemi
2018-11-13
*
cocoa-cb: use libmpv's advanced rendering control and timing
Akemi
2018-11-13
*
cocoa-cb: fix double clicking the title bar
Akemi
2018-10-21
*
cocoa-cb: fix side by side Split View
Akemi
2018-10-02
*
cocoa-cb: add Apple Software Renderer support
Akemi
2018-09-30
*
cocoa-cb: fix crash when no screen is available
Akemi
2018-08-11
*
cocoa-cb: fix building with Swift 4.2
Akemi
2018-06-12
*
cocoa-cb: remove pre-allocation of window, view and layer
Akemi
2018-06-12
*
cocoa-cb: render on a dedicated dispatch queue
Akemi
2018-03-25
*
cocoa-cb: fix shutdown when fullscreen animation is running
Akemi
2018-03-18
*
cocoa-cb: fix crash on startup with not initialised title bar
Akemi
2018-03-14
*
cocoa-cb: fix crash with forced iGPU on some multi GPU systems
Akemi
2018-03-14
*
cocoa-cb: don't deactivate mouse events completely with input-cursor=no
Akemi
2018-03-11
*
cocoa-cb: fix wrong aspect ratio on live resize after reconfig resize
Akemi
2018-03-04
*
cocoa-cb: change handling of window aspect ratio changes
Akemi
2018-03-04
*
cocoa-cb: use new libmpv API instead of opengl-cb
Akemi
2018-03-04
*
cocoa-cb: remove debug remnant (stray print)
Akemi
2018-03-04
*
cocoa-cb: fix building with SDK 10.12 and earlier
Akemi
2018-03-01
*
cocoa-cb: make fullscreen resize animation duration configurable
Akemi
2018-02-28
*
cocoa-cb: fix stretched gl surface on window aspect ratio change
Akemi
2018-02-28
*
cocoa-cb: change border and borderless window styling
Akemi
2018-02-28
*
cocoa-cb: fix wrong fullscreen window size
Akemi
2018-02-25
*
cocoa-cb: fix wrong drawing size on resize
Akemi
2018-02-25
*
cocoa-cb: fix hwdec when drawing off-screen
Akemi
2018-02-17
*
cocoa-cb: initial implementation via opengl-cb API
Akemi
2018-02-12