Commit message (Expand) | Author | Age | |
---|---|---|---|
* | cocoa-cb: add Apple Software Renderer support | Akemi | 2018-09-30 |
* | cocoa-cb: fix building with Swift 4.2 | Akemi | 2018-06-12 |
* | cocoa-cb: remove pre-allocation of window, view and layer | Akemi | 2018-06-12 |
* | cocoa-cb: render on a dedicated dispatch queue | Akemi | 2018-03-25 |
* | cocoa-cb: fix crash with forced iGPU on some multi GPU systems | Akemi | 2018-03-14 |
* | cocoa-cb: change handling of window aspect ratio changes | Akemi | 2018-03-04 |
* | cocoa-cb: use new libmpv API instead of opengl-cb | Akemi | 2018-03-04 |
* | cocoa-cb: fix stretched gl surface on window aspect ratio change | Akemi | 2018-02-28 |
* | cocoa-cb: fix wrong drawing size on resize | Akemi | 2018-02-25 |
* | cocoa-cb: fix hwdec when drawing off-screen | Akemi | 2018-02-17 |
* | cocoa-cb: initial implementation via opengl-cb API | Akemi | 2018-02-12 |