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* af_lavfi, vf_lavfi: work around recent libavfilter EOF bugGravatar wm42017-01-02
* vf_vdpaurb: remove this filterGravatar wm42016-11-22
* vf_vdpaurb: deprecate this filterGravatar wm42016-10-20
* win32: build with -DINITGUIDGravatar James Ross-Gowan2016-09-28
* m_config: add helper function for initializing af/ao/vf/vo suboptionsGravatar wm42016-09-02
* options: make mp_vo_opts options an actual sub-option groupGravatar wm42016-08-30
* vf_rotate: allow arbitrary rotationGravatar wm42016-08-19
* video: don't discard video frames after endptsGravatar wm42016-08-18
* vf_vavpp: get rid of mp_refqueue_is_interlaced()Gravatar wm42016-07-15
* vf_d3d11vpp: fix interlaced-only=no modeGravatar wm42016-07-15
* vf_d3d11vpp: add video processor selectionGravatar wm42016-07-15
* vd_d3d11vpp: remove nonsensical flush callGravatar wm42016-07-08
* vf, af: print filter labels in verbose modeGravatar wm42016-07-06
* vf: mark filter chain as uninitialized when mutating itGravatar wm42016-07-06
* vf: don't clobber input params on reconfigure failureGravatar wm42016-07-06
* vf_d3d11vpp: fix output image format if not doing any filteringGravatar wm42016-07-04
* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vf_vdpaurb: use new common nv12 download codeGravatar wm42016-06-21
* vf_vdpaurb: fix operationGravatar wm42016-06-20
* vo_opengl: vdpau interop without RGB conversionGravatar wm42016-06-19
* refqueue: free referenced images on freeGravatar wm42016-06-19
* vf_d3d11vpp: flush device context only when using shared texturesGravatar wm42016-06-16
* vf_d3d11vpp: make missing deinterlacing caps non-fatalGravatar wm42016-06-16
* vf_d3d11vpp: log some video processor creation parametersGravatar wm42016-06-16
* vo_opengl: refactor HDR mechanismGravatar Niklas Haas2016-05-30
* vf: fix filter auto-insertionGravatar wm42016-05-30
* video: remove d3d11 video processor use from OpenGL interopGravatar wm42016-05-29
* vf_d3d11vpp: add a D3D11 video processor filterGravatar wm42016-05-28
* vf_vdpaupp: use refqueue helperGravatar wm42016-05-27
* vf_vavpp: make refqueue logic field-basedGravatar wm42016-05-25
* vf_vavpp: minor simplificationGravatar wm42016-05-25
* vf_vavpp: simplify update_pipeline() usageGravatar wm42016-05-25
* vf_vavpp: use future instead of past PTS to determine field durationGravatar wm42016-05-25
* vf_vavpp: move frame handling to separate fileGravatar wm42016-05-25
* vf_crop: support opaque hardware decoding formatsGravatar wm42016-05-19
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vf_vavpp: reindentGravatar wm42016-04-11
* vaapi: determine surface format in decoder, not in rendererGravatar wm42016-04-11
* build: make libavfilter mandatoryGravatar wm42016-02-05
* af_lavfi, vf_lavfi: fix compilation on LibavGravatar wm42016-01-22
* command: add vf-command commandGravatar wm42016-01-22
* Change 3 more files to LGPLGravatar wm42016-01-20
* Relicense some non-MPlayer source files to LGPL 2.1 or laterGravatar wm42016-01-19
* video: refactor: handle video format fixups closer to decoderGravatar wm42016-01-14
* mpv_talloc.h: rename from talloc.hGravatar Dmitrij D. Czarkoff2016-01-11
* vf_yadif: change defaultsGravatar wm42015-12-21
* vf_vapoursynth: fix everythingGravatar wm42015-12-20
* video: switch from using display aspect to sample aspectGravatar wm42015-12-19
* vf: remove old config() callbackGravatar wm42015-12-19