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dxva2.c
Commit message (
Expand
)
Author
Age
*
build: prefix hwaccel decoder wrapper filenames with hw_
wm4
2017-01-17
*
video: share hwdec extra surface count between backends
wm4
2017-01-11
*
win32: build with -DINITGUID
James Ross-Gowan
2016-09-28
*
dxva2: remove dead code in failure case
James Ross-Gowan
2016-06-07
*
d3d: simplify DLL loading
wm4
2016-05-17
*
video: merge dxva2 source files
wm4
2016-05-17
*
video: add --hwdec=auto-copy mode
wm4
2016-05-11
*
video: refactor how VO exports hwdec device handles
wm4
2016-05-09
*
win32: replace libuuid.a usage with initguid.h
James Ross-Gowan
2016-05-01
*
d3d11va, dxva2: return the format struct directly
wm4
2016-04-29
*
d3d11va, dxva2: simplify decoder selection
wm4
2016-04-29
*
vo_opengl: D3D11VA + ANGLE interop
wm4
2016-04-27
*
dxva2: fix missing newline in error message
Kevin Mitchell
2016-04-18
*
d3dva: include selected decoder and format in verbose output
Kevin Mitchell
2016-04-17
*
vd_lavc: let hardware decoder request delaying frames explicitly
wm4
2016-04-07
*
vd_lavc: fix codec vs. decoder confusion
wm4
2016-04-07
*
dxva2: rewrite to use shared code with d3d11va
Kevin Mitchell
2016-03-30
*
dxva2: prevent outputting native surfaces with HWDEC_DXVA2_COPY (again)
wm4
2016-03-17
*
dxva2: fix autoprobing
wm4
2016-02-19
*
dxva2: add interop (non-copyback) hwdec_type
Kevin Mitchell
2016-02-17
*
dxva2: avoid using AV_PIX_FMT_P010 directly
wm4
2016-02-17
*
dxva2: use mp_HESULT_to_str on FAILED(hr)
Kevin Mitchell
2016-02-16
*
dxva2: use mp_image_pool_get_no_alloc for decoder images
Kevin Mitchell
2016-02-16
*
dxva2: another attempt at using mp_image pool
Kevin Mitchell
2016-02-16
*
dxva2: support HEVC Main 10
wm4
2016-02-15
*
dxva2: use mp_image pool for d3d surfaces
Kevin Mitchell
2016-02-14
*
dxva2: remove unused structure members
Kevin Mitchell
2016-02-14
*
dxva2: streamline number of surface calculation
Kevin Mitchell
2016-02-14
*
video/decode/dxva2.c: GUID_NULL conflicts
kwkam
2016-02-06
*
vd_lavc: delay images before reading them back
wm4
2016-01-25
*
dxva2: log more debug infos
wm4
2016-01-11
*
dxva2: reject 10 bit HEVC
wm4
2015-11-23
*
video: refactor GPU memcpy usage
wm4
2015-09-25
*
vd_lavc: remove unneeded hwdec parameters
wm4
2015-08-19
*
win32: revert wchar_t changes
wm4
2015-08-01
*
win32: more wchar_t -> WCHAR replacements
wm4
2015-07-30
*
dxva2: fix handling of cropped video
wm4
2015-07-06
*
client API, dxva2: add a workaround for OpenGL fullscreen issues
wm4
2015-07-03
*
vo_direct3d, dxva2: use the same D3D device
wm4
2015-07-03
*
dxva2: move device creation code
wm4
2015-07-03
*
dxva2: support HEVC
wm4
2015-05-14
*
dxva2: fix broken build with gcc 5.1
Avi Halachmi (:avih)
2015-04-24
*
win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
wm4
2015-01-07
*
dxva2: copy mp_image attributes to sw_img
James Ross-Gowan
2015-01-07
*
dxva2: use gpu_memcpy with unmatched strides
James Ross-Gowan
2014-10-27
*
dxva2: fix copying surfaces with different stride
James Ross-Gowan
2014-10-27
*
dxva2: fix crash on initialization failure
wm4
2014-10-26
*
dxva2: use optimized memcpy
James Ross-Gowan
2014-10-26
*
video: initial dxva2 support
wm4
2014-10-25