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path: root/video/decode/d3d11va.c
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* win32: build with -DINITGUIDGravatar James Ross-Gowan2016-09-28
* d3d11va: remove unused d3d11va_surface.subindex fieldGravatar wm42016-06-16
* video: remove d3d11 video processor use from OpenGL interopGravatar wm42016-05-29
* d3d: simplify DLL loadingGravatar wm42016-05-17
* video: add --hwdec=auto-copy modeGravatar wm42016-05-11
* vo_opengl: d3d11egl: native NV12 sampling supportGravatar wm42016-05-10
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* win32: replace libuuid.a usage with initguid.hGravatar James Ross-Gowan2016-05-01
* d3d11va: fix invalid deref on decoder init failureGravatar Kevin Mitchell2016-04-29
* d3d11va, dxva2: return the format struct directlyGravatar wm42016-04-29
* d3d11va, dxva2: simplify decoder selectionGravatar wm42016-04-29
* d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointersGravatar wm42016-04-27
* vo_opengl: D3D11VA + ANGLE interopGravatar wm42016-04-27
* d3dva: include selected decoder and format in verbose outputGravatar Kevin Mitchell2016-04-17
* vd_lavc: let hardware decoder request delaying frames explicitlyGravatar wm42016-04-07
* vd_lavc: fix codec vs. decoder confusionGravatar wm42016-04-07
* vd_lavc: add d3d11va hwdecGravatar Kevin Mitchell2016-03-30