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path: root/player/lua.c
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* lua: subprocess: fix dumbGravatar wm42014-10-26
* lua: subprocess: tunnel stderr through mp_logGravatar wm42014-10-26
* lua: parse_json(): fix inverted condition for trail argumentGravatar wm42014-10-26
* lua: subprocess: don't distinguish pipe errors/EOFGravatar wm42014-10-26
* lua: fix some more lua_tostring() mistakesGravatar wm42014-10-25
* lua: lua_tostring() on an error value can return NULLGravatar wm42014-10-24
* lua: fix non-senseGravatar wm42014-10-23
* lua: don't let temporary values take the place of argumentsGravatar wm42014-10-22
* lua: don't use "output" as identifierGravatar wm42014-10-21
* fix build on OS X and BSDGravatar Stefano Pigozzi2014-10-19
* lua: fix lua_objlen -> lua_rawlen for lua 5.2Gravatar Kevin Mitchell2014-10-18
* lua: strictly free memory on errorsGravatar wm42014-10-19
* lua: expose JSON parserGravatar wm42014-10-19
* lua: add an utility function for starting processesGravatar wm42014-10-19
* lua: add a helper to auto-free temporary C memoryGravatar wm42014-10-19
* win32: get rid of mp_stat in the normal source codeGravatar wm42014-10-17
* lua: add command_native() functionGravatar wm42014-10-11
* lua: add mpv/lua directories to the lua pathGravatar Otto Modinos2014-09-28
* sanitizer: avoid divide-by-zero instancesGravatar Ben Boeckel2014-09-14
* lua: expose mp_getcwd through mp.utilsGravatar Otto Modinos2014-08-31
* Move compat/ and bstr/ directory contents somewhere elseGravatar wm42014-08-29
* lua: wake up the core when setting OSDGravatar wm42014-08-15
* command: add a property that returns a list of all propertiesGravatar wm42014-08-02
* build: include <strings.h> for strcasecmp()Gravatar wm42014-07-10
* lua: redo error handling, print backtracesGravatar wm42014-07-07
* Basic xdg directory implementationGravatar Kenneth Zhou2014-06-26
* command: redo the property typeGravatar wm42014-06-13
* Add more constGravatar wm42014-06-11
* lua: slightly nicer diagnostics outputGravatar wm42014-05-27
* lua: add missing include filesGravatar wm42014-05-26
* lua: fix compilation with lua 5.2Gravatar wm42014-05-26
* lua: add some filesystem utility functionsGravatar wm42014-05-25
* lua/osc: forgot some changed files in previous commitGravatar ChrisK22014-05-23
* player: reorganize how lua scripts are loadedGravatar wm42014-05-13
* lua: remove "lua/" prefix from script namesGravatar wm42014-05-02
* lua: fix stack going out of syncGravatar wm42014-04-24
* client API: remove mpv_event_pause_reasonGravatar wm42014-04-14
* lua: wrap mpv_get_wakeup_pipe()Gravatar wm42014-04-12
* lua: add API for observing property changesGravatar wm42014-04-08
* lua: add basic mpv_observe_property supportGravatar wm42014-04-06
* lua: add license headerGravatar wm42014-03-07
* lua: set a proper chunk name for builtin modulesGravatar wm42014-03-01
* lua: fix format string in luaL_error()Gravatar wm42014-03-01
* lua: add option to disable auto-loading of lua scriptsGravatar wm42014-02-28
* lua: add set_property_native functionGravatar wm42014-02-26
* lua: mark table values returned by get_property_native with their typeGravatar wm42014-02-26
* lua: implement mp.get_opt() in LuaGravatar wm42014-02-26
* osd: override user bindings for OSC inputGravatar wm42014-02-26
* client API: report pause/unpause reasonGravatar wm42014-02-24
* client API: expose the internal clockGravatar wm42014-02-24