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libvo
Commit message (
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Author
Age
*
handle sub-window WinID checks in the gui.
vayne
2006-07-08
*
Make some functions static.
uau
2006-07-08
*
Improve windows gui support
reimar
2006-07-08
*
Do not fiddle (too much) with external (WinID) windows
reimar
2006-07-08
*
Make utf8_get_char non-static.
eugeni
2006-07-07
*
Convince windows to allow window sizes > screen size
reimar
2006-07-07
*
Initial win32 gui release.
vayne
2006-07-06
*
inclusion of md5.c based on USE_LIBAVUTIL_SO
nicodvb
2006-07-05
*
Do not assign same texture number to GL_TEXTURE_2D and GL_TEXTURE_RECT,
reimar
2006-07-04
*
get_path as const, patch by Stefan Huehner, stefan AT huehner-org
reynaldo
2006-07-03
*
remove obsolete md5sum files. libavutil's implementation is used now
ivo
2006-07-02
*
use libavutil's md5 implementation instead of local imported copy
ivo
2006-07-02
*
rm unnecesary casts from void* - part 2
reynaldo
2006-07-02
*
Get rid of unused variable
reimar
2006-07-01
*
Make sure all texture units have a different texture bound.
reimar
2006-07-01
*
Move conditional FreeType support compilation to the build system.
diego
2006-06-30
*
Move postproc ---> libswscale
lucabe
2006-06-30
*
10l
attila
2006-06-25
*
fail with an error if the source resolution is larger than 1023x1023
attila
2006-06-25
*
remove pointless and sometimes incorrect lookupTex stuff
reimar
2006-06-22
*
reduce number of texture indirections to support older cards
reimar
2006-06-22
*
CVS --> Subversion
diego
2006-06-22
*
CVS --> Subversion in copyright notices
diego
2006-06-22
*
Software Scaler headers usage cleanup
lucabe
2006-06-18
*
Make header include order more similar to vo_gl.c
reimar
2006-06-17
*
Reduce number of OpenGL state changes when drawing OSD by first drawing alpha.
reimar
2006-06-15
*
Support UTF8 in OSD text
reimar
2006-06-15
*
Missing free for malloced char_seq in OSD code
reimar
2006-06-15
*
Fix window position when changing videos while in fullscreen and for
reimar
2006-06-15
*
Document lscale/cscale in -vo gl:help message
reimar
2006-06-13
*
Do not use border for bicubic filter helper texture, since it will cause ATI
reimar
2006-06-13
*
Fix a condition as suggested by Rich.
gpoirier
2006-06-13
*
cosmetics
gpoirier
2006-06-13
*
Fixes suggested by Ivo, and failure under non-root operation improved. Origin...
gpoirier
2006-06-13
*
Optimize bicubic filtering
reimar
2006-06-12
*
moves invariant code (chiefly MMX register initialization) out of loops as we...
gpoirier
2006-06-12
*
fix image adjustment (brightness etc.) for yuv=6
reimar
2006-06-11
*
Add yuv to rgb conversion using a 3D lookup texture
reimar
2006-06-08
*
loadGPUProgram function to load fragment program with error checking and stat...
reimar
2006-06-08
*
Add bicubic texture scaling
reimar
2006-06-07
*
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
2006-06-07
*
Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are av...
reimar
2006-06-05
*
Move/add checks to avoid crashes and make error messages less confusing
reimar
2006-06-05
*
add (currently unused) lookup for glTexImage3D
reimar
2006-06-05
*
more GL extension checks to avoid crashes with Mesa
reimar
2006-06-05
*
Remove now obsolete .cvsignore files.
diego
2006-06-02
*
Remove dead code, and do close smem file descriptor during un-init
poirierg
2006-05-30
*
use mp_msg instead of printf
ivo
2006-05-18
*
include sys/io.h instead of asm/io.h so iopl() gets declared too
ivo
2006-05-18
*
only include sys/mman.h if HAVE_SYS_MMAN_H is defined
ivo
2006-05-18
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