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libvo
Commit message (
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Author
Age
*
Add missing RGB12 version of the fast OSD table.
diego
2010-05-26
*
Change -vo md5sum to not interleave U and V lines when calculating
reimar
2010-05-24
*
Fix OpenGL autodetection to not leave values at -1.
reimar
2010-05-24
*
Do not return pointer to on-stack memory.
reimar
2010-05-19
*
Fix return value (it was missing completely).
reimar
2010-05-19
*
Handle -wid Window being closed for direct3d and gl vos on Windows.
reimar
2010-05-19
*
Quit MPlayer if we receive a DestroyNotify event.
reimar
2010-05-14
*
Fix compilation with --disable-fastmemcpy on x86
astrange
2010-05-11
*
Default to rectangle=1 on Mesa DRI R200 drivers, much faster and less buggy.
reimar
2010-05-09
*
Minor code cleanup.
reimar
2010-05-09
*
yuv=5 supports brightness and contrast adjustment.
reimar
2010-05-09
*
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
2010-05-09
*
Add support for 12-bit color mode on framebuffer devices.
cehoyos
2010-05-06
*
Also print OpenGL renderer string with vendor and version with -v
reimar
2010-05-01
*
Avoid duplicating the GL/gl.h include.
reimar
2010-04-30
*
100l, open the customtex also in binary mode, not just the program.
reimar
2010-04-30
*
Move variable declaration into the block where it is actually used.
reimar
2010-04-27
*
Add missing input.h #include, fixes the warnings:
diego
2010-04-27
*
Move "screen" variable declaration below the relevant #ifdef, fixes the warning:
diego
2010-04-27
*
Set vo_dwidth/vo_dheight for mouse movements work at least in windowed mode.
reimar
2010-04-25
*
Missing space after if.
reimar
2010-04-25
*
Support mouse movements in SDL.
reimar
2010-04-25
*
Avoid duplicating mouse-movement command-generation code.
reimar
2010-04-25
*
Deduplicate enable_mouse_movements declaration.
reimar
2010-04-25
*
Minor cosmetics.
reimar
2010-04-25
*
Add comment for endif.
reimar
2010-04-25
*
Support for auto-selecting the OpenGL backend.
reimar
2010-04-25
*
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
2010-04-25
*
Handle SDL expose events with -vo gl.
reimar
2010-04-25
*
Missing space in error message.
reimar
2010-04-25
*
Simplify SDL key symbol mapping.
reimar
2010-04-25
*
Use the proper define for translating the tab key.
reimar
2010-04-25
*
Make uppercase characters and in general all ASCII characters work
reimar
2010-04-25
*
Share SDL initialization code.
reimar
2010-04-25
*
Remove unnecessary check.
reimar
2010-04-25
*
Fullscreen support for -vo gl using SDL.
reimar
2010-04-25
*
Set SDL window title.
reimar
2010-04-25
*
Window resizing support for -vo gl with SDL backend.
reimar
2010-04-25
*
Add sdl_common file and use it to share the input handling between -vo gl
reimar
2010-04-25
*
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
2010-04-25
*
Update copyright and email address.
reimar
2010-04-25
*
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
2010-04-25
*
Missing gl.h include for SDL backend.
reimar
2010-04-24
*
Slightly more correct ifdefs for vo_gl2.
reimar
2010-04-24
*
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
2010-04-24
*
Remove code to work around bugs in ancient libSDL versions, the code has been
reimar
2010-04-24
*
Try harder to find linked OpenGL functions.
reimar
2010-04-24
*
Disable OSD support by default if the necessary OpenGL functionality is missing.
reimar
2010-04-24
*
SDL support with related crash-resilience fixes.
reimar
2010-04-24
*
Some crash-resilience fixes.
reimar
2010-04-24
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