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Commit message (Expand)AuthorAge
* vo_vdpau: support queuing an arbitrary number of frames aheadGravatar Uoti Urpala2010-05-14
* vo_vdpau: add option for studio level outputGravatar Uoti Urpala2010-05-12
* vdpau: drop support for old versionsGravatar Uoti Urpala2010-05-11
* Merge svn changes up to r31141Gravatar Uoti Urpala2010-05-07
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* \ Merge svn changes up to r31133Gravatar Uoti Urpala2010-05-07
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* \ \ Merge svn changes up to r31104Gravatar Uoti Urpala2010-05-07
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* \ \ \ Merge svn changes up to r31100Gravatar Uoti Urpala2010-05-07
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| | | | * Add support for 12-bit color mode on framebuffer devices.Gravatar cehoyos2010-05-06
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* | | | vo_vdpau.c cosmetics: add WRAP_ADD macroGravatar Uoti Urpala2010-05-06
| | | * Also print OpenGL renderer string with vendor and version with -vGravatar reimar2010-05-01
| | | * Avoid duplicating the GL/gl.h include.Gravatar reimar2010-04-30
| | | * 100l, open the customtex also in binary mode, not just the program.Gravatar reimar2010-04-30
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| | * Move variable declaration into the block where it is actually used.Gravatar reimar2010-04-27
| | * Add missing input.h #include, fixes the warnings:Gravatar diego2010-04-27
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| * Move "screen" variable declaration below the relevant #ifdef, fixes the warning:Gravatar diego2010-04-27
* | Merge svn changes up to r31097Gravatar Uoti Urpala2010-04-26
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* | Merge svn changes up to r31040Gravatar Uoti Urpala2010-04-26
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* \ \ Merge svn changes up to r31033Gravatar Uoti Urpala2010-04-26
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* \ \ \ Merge svn changes up to r31020Gravatar Uoti Urpala2010-04-26
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* \ \ \ \ Merge svn changes up to r31004Gravatar Uoti Urpala2010-04-26
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* \ \ \ \ \ Merge svn changes up to r30967Gravatar Uoti Urpala2010-04-26
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* \ \ \ \ \ \ Merge svn changes up to r30907Gravatar Uoti Urpala2010-04-26
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* | | | | | | | cosmetics: mark sub.c:osd_update_ext() staticGravatar Uoti Urpala2010-04-25
| | | | | | | * Set vo_dwidth/vo_dheight for mouse movements work at least in windowed mode.Gravatar reimar2010-04-25
| | | | | | | * Missing space after if.Gravatar reimar2010-04-25
| | | | | | | * Support mouse movements in SDL.Gravatar reimar2010-04-25
| | | | | | | * Avoid duplicating mouse-movement command-generation code.Gravatar reimar2010-04-25
| | | | | | | * Deduplicate enable_mouse_movements declaration.Gravatar reimar2010-04-25
| | | | | | | * Minor cosmetics.Gravatar reimar2010-04-25
| | | | | | | * Add comment for endif.Gravatar reimar2010-04-25
| | | | | | | * Support for auto-selecting the OpenGL backend.Gravatar reimar2010-04-25
| | | | | | | * Add reinitialization support. Necessary for fullscreen on OSX.Gravatar reimar2010-04-25
| | | | | | | * Handle SDL expose events with -vo gl.Gravatar reimar2010-04-25
| | | | | | | * Missing space in error message.Gravatar reimar2010-04-25
| | | | | | | * Simplify SDL key symbol mapping.Gravatar reimar2010-04-25
| | | | | | | * Use the proper define for translating the tab key.Gravatar reimar2010-04-25
| | | | | | | * Make uppercase characters and in general all ASCII characters workGravatar reimar2010-04-25
| | | | | | | * Share SDL initialization code.Gravatar reimar2010-04-25
| | | | | | | * Remove unnecessary check.Gravatar reimar2010-04-25
| | | | | | | * Fullscreen support for -vo gl using SDL.Gravatar reimar2010-04-25
| | | | | | | * Set SDL window title.Gravatar reimar2010-04-25
| | | | | | | * Window resizing support for -vo gl with SDL backend.Gravatar reimar2010-04-25
| | | | | | | * Add sdl_common file and use it to share the input handling between -vo glGravatar reimar2010-04-25
| | | | | | | * Use SDL_GL_ProcAddress to work around conflicts between -lGLGravatar reimar2010-04-25
| | | | | | | * Update copyright and email address.Gravatar reimar2010-04-25
| | | | | | | * Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,Gravatar reimar2010-04-25
| | | | | | | * Missing gl.h include for SDL backend.Gravatar reimar2010-04-24
| | | | | | | * Slightly more correct ifdefs for vo_gl2.Gravatar reimar2010-04-24
| | | | | | | * Add workaroound for yuv=7 mode - does hurt speed but not muchGravatar reimar2010-04-24
| | | | | | | * Remove code to work around bugs in ancient libSDL versions, the code has beenGravatar reimar2010-04-24