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libvo
Commit message (
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Author
Age
*
Support for auto-selecting the OpenGL backend.
reimar
2010-04-25
*
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
2010-04-25
*
Handle SDL expose events with -vo gl.
reimar
2010-04-25
*
Missing space in error message.
reimar
2010-04-25
*
Simplify SDL key symbol mapping.
reimar
2010-04-25
*
Use the proper define for translating the tab key.
reimar
2010-04-25
*
Make uppercase characters and in general all ASCII characters work
reimar
2010-04-25
*
Share SDL initialization code.
reimar
2010-04-25
*
Remove unnecessary check.
reimar
2010-04-25
*
Fullscreen support for -vo gl using SDL.
reimar
2010-04-25
*
Set SDL window title.
reimar
2010-04-25
*
Window resizing support for -vo gl with SDL backend.
reimar
2010-04-25
*
Add sdl_common file and use it to share the input handling between -vo gl
reimar
2010-04-25
*
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
2010-04-25
*
Update copyright and email address.
reimar
2010-04-25
*
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
2010-04-25
*
Missing gl.h include for SDL backend.
reimar
2010-04-24
*
Slightly more correct ifdefs for vo_gl2.
reimar
2010-04-24
*
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
2010-04-24
*
Remove code to work around bugs in ancient libSDL versions, the code has been
reimar
2010-04-24
*
Try harder to find linked OpenGL functions.
reimar
2010-04-24
*
Disable OSD support by default if the necessary OpenGL functionality is missing.
reimar
2010-04-24
*
SDL support with related crash-resilience fixes.
reimar
2010-04-24
*
Some crash-resilience fixes.
reimar
2010-04-24
*
First steps to support -vo gl with SDL-based Window handling.
reimar
2010-04-24
*
10l: Remove leftover commented-out #include.
diego
2010-04-24
*
Remove unnecessary kd.h #include.
diego
2010-04-24
*
rename 'struct keymap' -> 'struct mp_keymap'
siretart
2010-04-23
*
include sys/kd.h on non-Linux architectures correctly
siretart
2010-04-23
*
Open cutomtex file in binary mode to avoid potential issues on
reimar
2010-04-13
*
Add some fallback OpenGL defines to fix compilation on Windows.
reimar
2010-04-07
*
Fix RGB support for corevideo: corevideo can only support
reimar
2010-04-05
*
Enable OSD also for BGR32, the code is the same as for RGB32.
reimar
2010-04-05
*
Implement VOCTRL_DRAW_IMAGE instead of the deprecated draw_frame, avoiding
reimar
2010-04-05
*
Check texture dimensions instead of internal format in max texture
reimar
2010-04-04
*
Cosmetics/reindent.
reimar
2010-04-04
*
Avoid duplicating a condition.
reimar
2010-04-04
*
Print width before height,
reimar
2010-04-04
*
Fix width/height mixup in error message.
reimar
2010-04-04
*
Factor out the YUV->RGB conversion auto-selection and also
reimar
2010-04-04
*
Mark dxr2_opts array as const.
diego
2010-04-04
*
Share more code between the two ATI fragment shader YUV to RGB
reimar
2010-04-04
*
Try to detect and work around broken glXGetProcAddress on at
reimar
2010-04-03
*
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
2010-04-03
*
Indentation fix.
reimar
2010-04-03
*
Add mpgl prefix to all OpenGL-related function pointers.
reimar
2010-04-03
*
Use (void) instead of () to indicate a parameterless function, fixes:
diego
2010-03-28
*
Add const to some video_out extern declarations to match their definitions.
reimar
2010-03-27
*
Mark some more LIBVO_EXTERN declarations as const where possible.
reimar
2010-03-27
*
Refactor OS X foreground process setting into a separate function.
diego
2010-03-26
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