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path: root/libvo/vo_gl2.c
Commit message (Expand)AuthorAge
* Improve windows gui supportGravatar reimar2006-07-08
* Make header include order more similar to vo_gl.cGravatar reimar2006-06-17
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are av...Gravatar reimar2006-06-05
* Fix and improve xinerama supportGravatar reimar2006-04-16
* fixes and cleanup for windows fullscreen switching (restore old position,Gravatar reimar2006-04-12
* Patch by Stefan Huehner / stefan % huehner ! org \Gravatar rathann2006-02-09
* support negative stride (flipping) in vo_gl.Gravatar reimar2005-12-18
* signed division must be used for calculation vo_dx and vo_dy.Gravatar reimar2005-12-07
* Get rid of most #ifdefsGravatar reimar2005-12-06
* Enable border toggling for gl and gl2 under windows.Gravatar reimar2005-11-17
* documentation update.Gravatar reimar2005-10-01
* debugging/testing helpers: allow forcing a certain width/height for texturesGravatar reimar2005-09-25
* panscan supportGravatar reimar2005-09-25
* Support rectangular texture in fragment programsGravatar reimar2005-09-25
* Fix crashes and green border when using YV12 input formatGravatar reimar2005-09-25
* hardware color-space conversion for vo_gl and vo_gl2Gravatar reimar2005-09-14
* Allow disabling the glFinish callGravatar reimar2005-09-13
* Fix texture format variable types. Internal format is GLint, others are GLenumGravatar reimar2005-08-25
* -wid support for windows. Not well tested, might still behave a bit weird.Gravatar reimar2005-08-21
* Get events from -wid window.Gravatar reimar2005-08-16
* use glUploadTex helper functionGravatar reimar2005-08-14
* textures smaller 64x64 might not be supportedGravatar reimar2005-08-14
* remove/move some unused headers/variables/codeGravatar reimar2005-08-14
* 10l, texture_width/height initialization was removed, so useGravatar reimar2005-08-14
* Helper function for drawing texture and general cleanup of vo_gl2.cGravatar reimar2005-08-14
* Fix the return types of all (six) libvo API functions. Used to be uint32_t, butGravatar ivo2005-08-05
* support -widGravatar reimar2005-06-18
* -geometry support for gl2 under win, default window pos centered for gl, gl2Gravatar reimar2005-05-30
* Implement -geometry for vo gl and gl2.Gravatar reimar2005-05-29
* Remove a lot of duplicate codeGravatar reimar2005-02-21
* Remove unused definesGravatar reimar2004-12-29
* Improving gl2 under windows, moving some functionality to gl_commonGravatar reimar2004-12-11
* Move selection of internal texture format to appropriate place, shouldGravatar reimar2004-12-03
* More similar code from gl and gl2 moved to gl_commonGravatar reimar2004-12-01
* Avoid drawing before transformation matrices are set up.Gravatar reimar2004-11-13
* 10lGravatar faust32004-11-05
* more fullscreen fixes and gl2 uses setGlWindow.Gravatar reimar2004-11-04
* Handle "xxx.h" vs "../xxx.h" include paths in a consistent way.Gravatar diego2004-10-28
* added gl_common for code used by both vo_gl.c and vo_gl2.c.Gravatar reimar2004-10-17
* fixed UNPACK_ALIGNMENT setting.Gravatar reimar2004-10-06
* fixed memleak, especially for fixed-vo.Gravatar reimar2004-10-03
* removed saver_on, saver_off calls, they are already in x11_common.cGravatar reimar2004-07-25
* fix for people experimenting with GUI under windowsGravatar reimar2004-07-22
* use RGB32 textures on OS XGravatar reimar2004-07-17
* 100l, OSX compile fix, patch by Steven Schulz (sms (at) 2BSD (dot) com)Gravatar reimar2004-07-06
* removed XFlush() before XSync(), made config_glx return-type signed, force 32...Gravatar reimar2004-07-02
* avoid visuals with low color-depth.Gravatar reimar2004-06-27
* removing useless code, improving readabilityGravatar reimar2004-05-08
* fixed memory leak and removed unnecessary static variableGravatar reimar2004-05-08