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path: root/libvo/vo_gl2.c
Commit message (Expand)AuthorAge
* Set vo_mouse_autohide in gl and gl2 vos, so the mouse hiding behaviourGravatar reimar2007-12-22
* Replace some more broken SYS_DARWIN preprocessor conditionals with __APPLE__.Gravatar diego2007-12-16
* Mark the vo_functions_t definitions as const where possible.Gravatar reimar2007-12-02
* Make vo info structs constGravatar reimar2007-12-02
* Fix compilation after patch to remove global vo_hdcGravatar reimar2007-09-03
* Make X11 window creation and (with -fixed-vo) management simpler and moreGravatar reimar2007-06-27
* Lots of cosmetics for gl2Gravatar reimar2007-06-26
* Remove two unused variablesGravatar reimar2007-06-26
* Remove overly complex and unused per-subtexture "dirty" handlingGravatar reimar2007-06-26
* Remove now unused variableGravatar reimar2007-06-26
* remove useless calloc castGravatar reimar2007-06-26
* Remove some unused code and useless error checking that only clutters the codeGravatar reimar2007-06-26
* Gui --> guiGravatar diego2007-04-23
* Set classhint directly after creating window just as all other vos do, in acc...Gravatar reimar2007-02-18
* Move common vo initialization code to video_out.cGravatar reimar2007-02-17
* Fix compilation under MinGW with X11 enabledGravatar reimar2006-12-17
* Improve windows gui supportGravatar reimar2006-07-08
* Make header include order more similar to vo_gl.cGravatar reimar2006-06-17
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are av...Gravatar reimar2006-06-05
* Fix and improve xinerama supportGravatar reimar2006-04-16
* fixes and cleanup for windows fullscreen switching (restore old position,Gravatar reimar2006-04-12
* Patch by Stefan Huehner / stefan % huehner ! org \Gravatar rathann2006-02-09
* support negative stride (flipping) in vo_gl.Gravatar reimar2005-12-18
* signed division must be used for calculation vo_dx and vo_dy.Gravatar reimar2005-12-07
* Get rid of most #ifdefsGravatar reimar2005-12-06
* Enable border toggling for gl and gl2 under windows.Gravatar reimar2005-11-17
* documentation update.Gravatar reimar2005-10-01
* debugging/testing helpers: allow forcing a certain width/height for texturesGravatar reimar2005-09-25
* panscan supportGravatar reimar2005-09-25
* Support rectangular texture in fragment programsGravatar reimar2005-09-25
* Fix crashes and green border when using YV12 input formatGravatar reimar2005-09-25
* hardware color-space conversion for vo_gl and vo_gl2Gravatar reimar2005-09-14
* Allow disabling the glFinish callGravatar reimar2005-09-13
* Fix texture format variable types. Internal format is GLint, others are GLenumGravatar reimar2005-08-25
* -wid support for windows. Not well tested, might still behave a bit weird.Gravatar reimar2005-08-21
* Get events from -wid window.Gravatar reimar2005-08-16
* use glUploadTex helper functionGravatar reimar2005-08-14
* textures smaller 64x64 might not be supportedGravatar reimar2005-08-14
* remove/move some unused headers/variables/codeGravatar reimar2005-08-14
* 10l, texture_width/height initialization was removed, so useGravatar reimar2005-08-14
* Helper function for drawing texture and general cleanup of vo_gl2.cGravatar reimar2005-08-14
* Fix the return types of all (six) libvo API functions. Used to be uint32_t, butGravatar ivo2005-08-05
* support -widGravatar reimar2005-06-18
* -geometry support for gl2 under win, default window pos centered for gl, gl2Gravatar reimar2005-05-30
* Implement -geometry for vo gl and gl2.Gravatar reimar2005-05-29
* Remove a lot of duplicate codeGravatar reimar2005-02-21
* Remove unused definesGravatar reimar2004-12-29
* Improving gl2 under windows, moving some functionality to gl_commonGravatar reimar2004-12-11
* Move selection of internal texture format to appropriate place, shouldGravatar reimar2004-12-03