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path: root/libvo/vo_gl.c
Commit message (Expand)AuthorAge
* support negative stride (flipping) in vo_gl.Gravatar reimar2005-12-18
* signed division must be used for calculation vo_dx and vo_dy.Gravatar reimar2005-12-07
* Must use glFlush when doublebuffering is not usedGravatar reimar2005-12-06
* Get rid of most #ifdefsGravatar reimar2005-12-06
* Use slice-height 16 as default for yuv colorspaces (only relevant if decoderGravatar reimar2005-11-22
* Enable border toggling for gl and gl2 under windows.Gravatar reimar2005-11-17
* 10l typo, nomanyfmts should be used against playback problems.Gravatar reimar2005-10-31
* More consistent and sane types. Also avoids some gcc 4 warnings.Gravatar reimar2005-10-31
* Be less verbose.Gravatar reimar2005-10-13
* documentation update.Gravatar reimar2005-10-01
* fix/improve code doxumentation. Also group gl_common functions in severalGravatar reimar2005-09-25
* Allow specifying a custom (ppm) texture for texture unit 3Gravatar reimar2005-09-25
* Support rectangular texture in fragment programsGravatar reimar2005-09-25
* Several bugfixes:Gravatar reimar2005-09-25
* hardware color-space conversion for vo_gl and vo_gl2Gravatar reimar2005-09-14
* Improved glFindFormatGravatar reimar2005-09-13
* Respect -nodouble even though it looks very bad.Gravatar reimar2005-09-11
* Add missing doxygen comment for clearOSD()Gravatar reimar2005-09-09
* gl_buffer should be unsignedGravatar reimar2005-09-09
* Add an uninit function.Gravatar reimar2005-09-09
* Properly initialize osdtexCntGravatar reimar2005-09-05
* OSD alpha conversion index out of rangeGravatar reimar2005-09-05
* Fix texture format variable types. Internal format is GLint, others are GLenumGravatar reimar2005-08-25
* -wid support for windows. Not well tested, might still behave a bit weird.Gravatar reimar2005-08-21
* less weird OSD alpha transformation.Gravatar reimar2005-08-19
* Do not set SwapInterval for values < 0.Gravatar reimar2005-08-19
* automatic vsync enabling for vo_gl.Gravatar reimar2005-08-19
* Get events from -wid window.Gravatar reimar2005-08-16
* Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.Gravatar reimar2005-08-16
* OSD textures can be deleted with one function call...Gravatar reimar2005-08-16
* Make glFinish optionalGravatar reimar2005-08-16
* use GenBuffers to get a buffer number instead of hardcoding 1.Gravatar reimar2005-08-16
* remove/move some unused headers/variables/codeGravatar reimar2005-08-14
* Helper function for drawing texture and general cleanup of vo_gl2.cGravatar reimar2005-08-14
* Fix the return types of all (six) libvo API functions. Used to be uint32_t, butGravatar ivo2005-08-05
* More helper functions/defines and bugfixesGravatar reimar2005-07-27
* catch failed buffer allocationGravatar reimar2005-07-26
* OpenGL fixes for windows and vo_gl.c ported to windows.Gravatar reimar2005-07-26
* support for rectangular and streaming textures.Gravatar reimar2005-07-26
* Use DRAW_IMAGE instead of draw_frameGravatar reimar2005-07-25
* Enable manyfmts by default for vo_glGravatar reimar2005-07-19
* support -widGravatar reimar2005-06-18
* Fix OSD handling, DVD subtitles work now. Will be a bit slower though.Gravatar reimar2005-06-13
* -geometry support for gl2 under win, default window pos centered for gl, gl2Gravatar reimar2005-05-30
* Implement -geometry for vo gl and gl2.Gravatar reimar2005-05-29
* replace VO and VF numeric flags with #defined identifiersGravatar henry2005-04-18
* revert the previous commit, gl needs to reload the font immediatelyGravatar henry2005-04-10
* remove force_load_font stuff moved to sub.cGravatar henry2005-04-09
* Remove a lot of duplicate codeGravatar reimar2005-02-21
* Move generic tests to a common place.Gravatar al2005-02-19