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libvo
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vo_direct3d.c
Commit message (
Expand
)
Author
Age
*
Rename directories, move files (step 1 of 2) (does not compile)
wm4
2012-11-12
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VO: remove code duplication for setting up mp_osd_res
wm4
2012-11-01
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screenshot: remove hack for passing anamorphic image size
wm4
2012-11-01
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screenshot: let VOs pass colorspace information via mp_image
wm4
2012-11-01
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Merge branch 'master' into osd_changes
wm4
2012-10-24
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\
*
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VO, sub: refactor
wm4
2012-10-24
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VO: fix screenshot size with -geometry
wm4
2012-10-20
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sub: switch to premultiplied alpha
wm4
2012-10-16
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sub, VO: remove vo_osd_resized() function
wm4
2012-10-16
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vo_direct3d: use new OSD API
wm4
2012-10-16
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sub: remove logic for disabling hinting on scaled EOSD
wm4
2012-10-16
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/
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win32: fix compilation on MinGW
wm4
2012-08-07
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VO: remove VO direct rendering
wm4
2012-08-02
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osd: minor simplification of vo_osd_changed()
wm4
2012-08-01
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osd: use libass for OSD rendering
wm4
2012-07-28
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win32: move global variables into a struct & some refactoring
wm4
2012-04-14
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vo_direct3d: fix crash when using RGB formats
wm4
2012-03-26
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vo_direct3d: fix bug in screenshot code with some pixel formats
wm4
2012-03-17
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vo_direct3d: fix crash when repeatedly reinitializing an uncooperative device
wm4
2012-03-17
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vo_direct3d: stop D3D from switching the FPU to single precision mode
wm4
2012-03-17
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vo: fix EOSD change detection
wm4
2012-03-17
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vo_direct3d: implement screenshots
wm4
2012-03-17
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vo_direct3d: fix dealing with uncooperative devices
wm4
2012-03-17
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vo_direct3d: add hack for using 2 channel textures for 10 bit pixel formats
wm4
2012-03-17
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vo_direct3d: add some debugging options
wm4
2012-03-17
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vo_direct3d: refactor D3D initialization and reconfigure code
wm4
2012-03-17
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vo_direct3d: disable using shaders by default, and add direct3d_shaders VO
wm4
2012-03-17
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vo_direct3d: use new VO API, and do some minor reformatting
wm4
2012-03-17
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vo_direct3d: implement YUV conversion using shaders
wm4
2012-03-17
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vo_direct3d: reduce number of lock calls in OSD rendering
wm4
2012-03-17
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vo_direct3d: use the same texture management for EOSD and OSD
wm4
2012-03-17
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vo_direct3d: make VO re-config faster by not recreating the whole D3D state
wm4
2012-03-17
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vo_direct3d: don't framestep when paused and OSD is updated
wm4
2012-03-17
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vo_direct3d: add EOSD support
wm4
2012-03-17
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vo_direct3d: minor cleanup
wm4
2012-03-17
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cleanup: vo_direct3d: Mark a function static
diego
2011-07-06
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sub/OSD: move some related files to sub/
Uoti Urpala
2011-01-26
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Merge svn changes up to r30195
Uoti Urpala
2010-01-08
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\
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*
Avoid memleaks when vo_direct3d initialization fails.
reimar
2010-01-03
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*
Modify -vo direct3d so we do not have to link against d3d9.dll, it might
reimar
2010-01-03
*
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Remove the internal GUI
Anton Khirnov
2009-07-07
*
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Merge svn changes up to r28641
Uoti Urpala
2009-02-18
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\
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*
Extend calc_src_dst_rects to also calculate the border values needed for
reimar
2009-02-17
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Merge svn changes up to r28549
Uoti Urpala
2009-02-13
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*
Add a calc_src_dst_rects that calculates from window size, panscan etc.
reimar
2009-02-12
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Merge svn changes up to r28537
Uoti Urpala
2009-02-12
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Avoid message spam during video adapter uncooperative state.
gogothebee
2009-02-05
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Unify info/error messages to a common style:
gogothebee
2009-02-05
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Merge svn changes up to r28461
Uoti Urpala
2009-02-04
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\
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*
Add checks that a D3D device is available before attempting rendering.
reimar
2009-02-03
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