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libvo
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gl_common.h
Commit message (
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Author
Age
*
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
2010-01-03
*
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
2009-12-31
*
Put the colourspace-related variables into a separate struct to ease
reimar
2009-12-31
*
Support all planar YUV formats in OpenGL vos.
reimar
2009-12-30
*
Define GL_GENERATE_MIPMAP ourselves if necessary.
reimar
2009-12-19
*
Rename GL_* defines to CONFIG_GL_*
reimar
2009-12-19
*
Make the check for X11 and WIN32 backends for OpenGL separate.
reimar
2009-12-19
*
Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenG...
reimar
2009-12-09
*
Pass all OpenGL functions through a function pointer indirection.
reimar
2009-12-08
*
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
2009-12-08
*
whitespace cosmetics: Remove all trailing whitespace.
diego
2009-05-13
*
Add standard license headers, unify header formatting.
diego
2009-02-08
*
100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE for mesa-buffer mode.
reimar
2008-12-06
*
Add experimental support for glXAllocateMemoryMESA
reimar
2008-12-05
*
Add support for YCBCR MESA texture format to vo_gl.
reimar
2008-12-05
*
For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEX...
reimar
2008-11-06
*
Change OpenGL support to work on unmodified MinGW64
reimar
2008-11-02
*
Change glCreateClearTex to use the same host data format as later uploads.
reimar
2008-09-20
*
Enable runtime border/window decorations-toggling for Linux gl and gl2 vos.
reimar
2008-07-22
*
Add a filter strength parameter for blurring/sharpening scalers.
reimar
2008-05-24
*
Forgotten changes to gl_common.h
reimar
2008-05-24
*
#include config.h before all other headers.
diego
2008-03-14
*
This header uses parts of stdint.h, so #include it.
diego
2008-03-07
*
Add missing header #includes to fix 'make checkheaders'.
diego
2008-03-07
*
Add MPLAYER_ prefix to multiple inclusion guards.
diego
2008-02-22
*
Add a fragment program for 5x5 unsharp masking
reimar
2008-01-18
*
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
2008-01-15
*
Add explanatory comments to the #endif part of multiple inclusion guards.
diego
2007-12-31
*
Add a bicubic scaler that needs a lot more instruction but no
reimar
2007-09-04
*
Do not use leading underscores in multiple inclusion guards, they are reserved.
diego
2007-07-02
*
forgotten lscale=2 part for gl_common.h
reimar
2007-03-11
*
Avoid void * arithmetic
reimar
2006-11-25
*
Support for 16 bit ppms
reimar
2006-07-08
*
Add yuv to rgb conversion using a 3D lookup texture
reimar
2006-06-08
*
loadGPUProgram function to load fragment program with error checking and stat...
reimar
2006-06-08
*
Add bicubic texture scaling
reimar
2006-06-07
*
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
2006-06-07
*
add (currently unused) lookup for glTexImage3D
reimar
2006-06-05
*
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
2006-04-21
*
Better fallback for APIENTRY when compiling for Windows
reimar
2006-02-26
*
workaround for gl.h variants that do not define APIENTRY
reimar
2006-02-23
*
Patch by Stefan Huehner / stefan % huehner ! org \
rathann
2006-02-09
*
support negative stride (flipping) in vo_gl.
reimar
2005-12-18
*
Get rid of most #ifdefs
reimar
2005-12-06
*
More consistent and sane types. Also avoids some gcc 4 warnings.
reimar
2005-10-31
*
Support for ATI specific YUV->RGB conversion.
reimar
2005-10-01
*
Add missing GL_REGISTER_COMBINERS_NV define
reimar
2005-09-27
*
fix/improve code doxumentation. Also group gl_common functions in several
reimar
2005-09-25
*
support loading a texture from a PPM file
reimar
2005-09-25
*
Support rectangular texture in fragment programs
reimar
2005-09-25
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