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path: root/libvo/gl_common.h
Commit message (Expand)AuthorAge
* Add pointers to a few more standard OpenGL functions to ease future extensions.Gravatar reimar2010-01-03
* Extract functions to generate yuv->rgb matrices and lookup tables into aGravatar reimar2009-12-31
* Put the colourspace-related variables into a separate struct to easeGravatar reimar2009-12-31
* Support all planar YUV formats in OpenGL vos.Gravatar reimar2009-12-30
* Define GL_GENERATE_MIPMAP ourselves if necessary.Gravatar reimar2009-12-19
* Rename GL_* defines to CONFIG_GL_*Gravatar reimar2009-12-19
* Make the check for X11 and WIN32 backends for OpenGL separate.Gravatar reimar2009-12-19
* Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenG...Gravatar reimar2009-12-09
* Pass all OpenGL functions through a function pointer indirection.Gravatar reimar2009-12-08
* Very preliminary code to allow selecting the OpenGL backend at runtime.Gravatar reimar2009-12-08
* whitespace cosmetics: Remove all trailing whitespace.Gravatar diego2009-05-13
* Add standard license headers, unify header formatting.Gravatar diego2009-02-08
* 100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE for mesa-buffer mode.Gravatar reimar2008-12-06
* Add experimental support for glXAllocateMemoryMESAGravatar reimar2008-12-05
* Add support for YCBCR MESA texture format to vo_gl.Gravatar reimar2008-12-05
* For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEX...Gravatar reimar2008-11-06
* Change OpenGL support to work on unmodified MinGW64Gravatar reimar2008-11-02
* Change glCreateClearTex to use the same host data format as later uploads.Gravatar reimar2008-09-20
* Enable runtime border/window decorations-toggling for Linux gl and gl2 vos.Gravatar reimar2008-07-22
* Add a filter strength parameter for blurring/sharpening scalers.Gravatar reimar2008-05-24
* Forgotten changes to gl_common.hGravatar reimar2008-05-24
* #include config.h before all other headers.Gravatar diego2008-03-14
* This header uses parts of stdint.h, so #include it.Gravatar diego2008-03-07
* Add missing header #includes to fix 'make checkheaders'.Gravatar diego2008-03-07
* Add MPLAYER_ prefix to multiple inclusion guards.Gravatar diego2008-02-22
* Add a fragment program for 5x5 unsharp maskingGravatar reimar2008-01-18
* Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.Gravatar reimar2008-01-15
* Add explanatory comments to the #endif part of multiple inclusion guards.Gravatar diego2007-12-31
* Add a bicubic scaler that needs a lot more instruction but noGravatar reimar2007-09-04
* Do not use leading underscores in multiple inclusion guards, they are reserved.Gravatar diego2007-07-02
* forgotten lscale=2 part for gl_common.hGravatar reimar2007-03-11
* Avoid void * arithmeticGravatar reimar2006-11-25
* Support for 16 bit ppmsGravatar reimar2006-07-08
* Add yuv to rgb conversion using a 3D lookup textureGravatar reimar2006-06-08
* loadGPUProgram function to load fragment program with error checking and stat...Gravatar reimar2006-06-08
* Add bicubic texture scalingGravatar reimar2006-06-07
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* add (currently unused) lookup for glTexImage3DGravatar reimar2006-06-05
* minor fixes: get rid of pointless inline attributes and some additional checksGravatar reimar2006-04-21
* Better fallback for APIENTRY when compiling for WindowsGravatar reimar2006-02-26
* workaround for gl.h variants that do not define APIENTRYGravatar reimar2006-02-23
* Patch by Stefan Huehner / stefan % huehner ! org \Gravatar rathann2006-02-09
* support negative stride (flipping) in vo_gl.Gravatar reimar2005-12-18
* Get rid of most #ifdefsGravatar reimar2005-12-06
* More consistent and sane types. Also avoids some gcc 4 warnings.Gravatar reimar2005-10-31
* Support for ATI specific YUV->RGB conversion.Gravatar reimar2005-10-01
* Add missing GL_REGISTER_COMBINERS_NV defineGravatar reimar2005-09-27
* fix/improve code doxumentation. Also group gl_common functions in severalGravatar reimar2005-09-25
* support loading a texture from a PPM fileGravatar reimar2005-09-25
* Support rectangular texture in fragment programsGravatar reimar2005-09-25