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path: root/libvo/gl_common.c
Commit message (Expand)AuthorAge
* Simplify yuv to rgb conversion matrix stuff.Gravatar reimar2008-05-24
* Cosmetics: alignGravatar reimar2008-05-24
* update doxygen commentsGravatar reimar2008-05-24
* Add a filter strength parameter for blurring/sharpening scalers.Gravatar reimar2008-05-24
* Use a struct instead of a huge and further growing argument list.Gravatar reimar2008-05-24
* Fix and simplify lscale=2 (bicub_x) scaler, produced funnyGravatar reimar2008-03-12
* Try harder to find OpenGL functions on Windows.Gravatar reimar2008-02-11
* Allow for larger fragment programs.Gravatar reimar2008-01-29
* Fix a coefficient for lscale=5 OpenGL modeGravatar reimar2008-01-19
* Simplify and silence lots of warningsGravatar reimar2008-01-19
* Fix using both lscale and cscale 4Gravatar reimar2008-01-19
* Add a fragment program for 5x5 unsharp maskingGravatar reimar2008-01-18
* Remove leftover backslashGravatar reimar2008-01-18
* SimplifyGravatar reimar2008-01-18
* Use the same unsharp filter template for 2D and RECT texturesGravatar reimar2008-01-18
* Fix OpenGL unsharp filterGravatar reimar2008-01-16
* Create/allocate conversion textures before scaler textures.Gravatar reimar2008-01-15
* Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.Gravatar reimar2008-01-15
* Add a forgotten case to create_scaler_textures, avoids an incorrect warning.Gravatar reimar2008-01-15
* Fix typo in commentGravatar reimar2007-10-18
* Add a bicubic scaler that needs a lot more instruction but noGravatar reimar2007-09-04
* Fix compilation after patch to remove global vo_hdcGravatar reimar2007-09-03
* Remove global vo_hdc, since it is recommended to release a DC as soon as poss...Gravatar reimar2007-09-03
* Add a new GPU-based scaling method to vo glGravatar reimar2007-03-11
* The fragment program functions are and most likely always will be ARB-only,Gravatar reimar2007-02-25
* Fix compilation under MinGW with X11 enabledGravatar reimar2006-12-17
* Avoid void * arithmeticGravatar reimar2006-11-25
* Put files fully owned by my under GPL v2 "or later"Gravatar reimar2006-11-17
* Some more documentationGravatar reimar2006-07-28
* marks some read-only char* inside structs as const, patch by Stefan Huehner, ...Gravatar reynaldo2006-07-27
* Simplify and and speedup generation of yuv2rgb and gamma map tablesGravatar reimar2006-07-23
* Fix off-by-one error for negative strides (flipped image)Gravatar reimar2006-07-10
* Support for 16 bit ppmsGravatar reimar2006-07-08
* rm unnecesary casts from void* - part 2Gravatar reynaldo2006-07-02
* reduce number of texture indirections to support older cardsGravatar reimar2006-06-22
* Do not use border for bicubic filter helper texture, since it will cause ATIGravatar reimar2006-06-13
* Optimize bicubic filteringGravatar reimar2006-06-12
* fix image adjustment (brightness etc.) for yuv=6Gravatar reimar2006-06-11
* Add yuv to rgb conversion using a 3D lookup textureGravatar reimar2006-06-08
* loadGPUProgram function to load fragment program with error checking and stat...Gravatar reimar2006-06-08
* Add bicubic texture scalingGravatar reimar2006-06-07
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* Move/add checks to avoid crashes and make error messages less confusingGravatar reimar2006-06-05
* add (currently unused) lookup for glTexImage3DGravatar reimar2006-06-05
* more GL extension checks to avoid crashes with MesaGravatar reimar2006-06-05
* show OpenGL extension string with -v, very helpful for debuggingGravatar reimar2006-05-13
* glBindTexture might be called glBindTextureEXT as wellGravatar reimar2006-05-13
* minor fixes: get rid of pointless inline attributes and some additional checksGravatar reimar2006-04-21
* Patch by Stefan Huehner / stefan % huehner ! org \Gravatar rathann2006-02-09
* avoid Solaris 10 compile error with gcc 3.4.5Gravatar reimar2006-01-17