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vo.rst
Commit message (
Expand
)
Author
Age
*
vo_opengl: remove the 3dlut-size npot2 restriction
Niklas Haas
2016-07-25
*
vo_opengl: reduce default 3dlut-size to 64x64x64
Niklas Haas
2016-07-25
*
manpage: not-document tscale=linear
wm4
2016-07-21
*
Use - as command-name separator everywhere
Timotej Lazar
2016-07-14
*
man: fix typos
Jakub Wilk
2016-07-09
*
vo_opengl: add output_size uniform to custom shader
Muhammad Faiz
2016-06-28
*
vo_opengl: implement the Panasonic V-Log function
Niklas Haas
2016-06-28
*
csputils: add Panasonic V-Gamut primaries
Niklas Haas
2016-06-28
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manpage: warn about the use of HDR functions for target-trc
Niklas Haas
2016-06-28
*
vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
Niklas Haas
2016-06-28
*
vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
*
vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
*
vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
*
vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
*
vo_opengl: always autoselect ANGLE as backend if available
wm4
2016-05-26
*
vo_opengl: remove non-working rgb/rgba FBO formats
wm4
2016-05-20
*
manpage: declare user-shader syntax for not stable
wm4
2016-05-16
*
vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
*
vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
*
vo_opengl: abstract hook texture access behind macro
Niklas Haas
2016-05-15
*
vo_opengl: use RPN expressions for user hook sizes
Niklas Haas
2016-05-15
*
vo_opengl: support external user hooks
Niklas Haas
2016-05-15
*
DOCS: update documentation related to color management
Niklas Haas
2016-05-06
*
lcms: improve black point handling (especially BT.1886)
Niklas Haas
2016-05-04
*
vo_opengl: support GL_EXT_texture_norm16 on GLES
wm4
2016-04-27
*
csputils: add DCI-P3 colorspace
Niklas Haas
2016-03-19
*
manpage: add that dxinterop may work on intel.
Kevin Mitchell
2016-03-10
*
vo_opengl: rename prescale to prescale-luma
Niklas Haas
2016-03-05
*
vo_opengl: replace tscale-interpolates-only with interpolation-threshold
wm4
2016-01-27
*
vo_opengl: support 10 bit support with ANGLE
wm4
2016-01-26
*
vo_opengl: default to rgba16f FBOs on ANGLE
wm4
2016-01-26
*
manpage: fix typo
wm4
2016-01-25
*
vo_opengl: add tscale-interpolates-only sub-option
wm4
2016-01-25
*
vo_opengl: default scaler-resizes-only sub-option to yes
wm4
2016-01-25
*
vo_opengl: rename custom shader entrypoint from sample to sample_pixel
wm4
2016-01-25
*
vo_opengl: blend transparent video against tiles by default
wm4
2015-12-22
*
vo_opengl: disable pbo by defaults for opengl-hq
wm4
2015-12-19
*
man: fix grammar issues
Martin Herkt
2015-12-19
*
vo_opengl: add dxinterop backend
James Ross-Gowan
2015-12-11
*
vo_opengl: decrease default lookup texture size to 64
Bin Jin
2015-12-07
*
vo_opengl: make LOOKUP_TEXTURE_SIZE configurable
Bin Jin
2015-12-07
*
vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
Bin Jin
2015-12-02
*
vo_opengl: make tscale=mitchell:tscale-clamp the default
wm4
2015-11-29
*
w32_common: implement icc-profile-auto
James Ross-Gowan
2015-11-26
*
vo_opengl: disable interpolation without display-sync
wm4
2015-11-25
*
vo_rpi: add an option to disable OSD
wm4
2015-11-25
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