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* player: do not update OSD all the time when pausedGravatar wm42016-06-11
* win32: use HINST_THISCOMPONENTGravatar James Ross-Gowan2016-06-11
* cocoa: use displaylink without manually tracking the display idGravatar Stefano Pigozzi2016-06-11
* vo_sdl: fix pixel formats.Gravatar Rudolf Polzer2016-06-10
* vo_opengl: request core profile on X11/EGL tooGravatar wm42016-06-10
* vo_opengl: increase the size limit for cached fileGravatar Bin Jin2016-06-10
* Revert "wscript: Require recent FFmpeg by default"Gravatar wm42016-06-09
* vo_opengl: hwdec_d3d11eglrgb: remove some more unused fieldsGravatar wm42016-06-09
* vo_opengl: fix d3d11 hardware decoding probing on Windows 7Gravatar wm42016-06-09
* vo_opengl: hwdec_d3d11eglrgb: remove unused fieldsGravatar wm42016-06-09
* wscript: Require recent FFmpeg by defaultGravatar Martin Herkt2016-06-09
* vo_opengl: hwdec_vdpau: remove minor code duplicationGravatar wm42016-06-08
* vo_opengl: refactor performance data propertiesGravatar Niklas Haas2016-06-08
* vo_opengl: make user hook passes optionalGravatar Niklas Haas2016-06-08
* vo_opengl: do not leak previous FBO when reallocating itGravatar wm42016-06-08
* hwdec_d3d11eglrgb: reduce log level when probingGravatar James Ross-Gowan2016-06-09
* vo_opengl: hwdec_d3d11egl: remove broken code on error pathGravatar wm42016-06-08
* player: remove unused return valueGravatar wm42016-06-08
* player: tell user about --force-seeking if demuxer is not seekableGravatar wm42016-06-08
* demux_lavf: assume fully read files (subtitles) are always seekableGravatar wm42016-06-08
* waftools: remove trailing newlineGravatar stepshal2016-06-08
* demux: fix memory leak when loading of ordered chapter file is abortedGravatar wm42016-06-07
* build: silence -Wunused-resultGravatar Niklas Haas2016-06-07
* vo_opengl: avoid outputting ultra-wide-gamut by defaultGravatar Niklas Haas2016-06-07
* vo_opengl: also collect upload perfdata for hwdecGravatar Niklas Haas2016-06-07
* vo_opengl: expose performance timers as propertiesGravatar Niklas Haas2016-06-07
* vo_opengl: add time queriesGravatar Niklas Haas2016-06-07
* dxva2: remove dead code in failure caseGravatar James Ross-Gowan2016-06-07
* vo_opengl: angle: prevent DXGI hooking Alt+EnterGravatar James Ross-Gowan2016-06-07
* ao_wasapi: initialize COM in main thread with MTAGravatar Kevin Mitchell2016-06-05
* vo_opengl: apply vo-cmdline command incrementallyGravatar wm42016-06-05
* vo_opengl_cb: icc-profile-auto does not and will not workGravatar wm42016-06-05
* vo_opengl: possibly update icc profile after changing optionsGravatar wm42016-06-05
* vo_opengl: somewhat simplify suboption handling messGravatar wm42016-06-04
* vo_opengl: cleanup icc + runtime option changing behaviorGravatar wm42016-06-04
* vo_opengl: minor simplification to gl_lcms_set_memory_profile()Gravatar wm42016-06-04
* vo_opengl: remove pointless NULL-checkGravatar wm42016-06-04
* vo_opengl: move all icc handling from vo_opengl.c to video.cGravatar wm42016-06-03
* vo_opengl: move struct lut3d definitionGravatar wm42016-06-03
* vo_opengl: fix giant memory leaks with icc profilesGravatar wm42016-06-03
* client API: fully document opengl-cb hardware decoding interopGravatar wm42016-06-01
* manpage: update --hwdec=d3d11va remarksGravatar wm42016-05-31
* wayland: mark existing dnd entry print as debug rather than an errorGravatar Rostislav Pehlivanov2016-05-31
* wayland: correctly report display refresh rateGravatar Rostislav Pehlivanov2016-05-31
* vo_opengl: default hdr-tone-mapping to hableGravatar Niklas Haas2016-05-30
* vo_opengl: refactor HDR mechanismGravatar Niklas Haas2016-05-30
* wayland: implement HIDPI supportGravatar Rostislav Pehlivanov2016-05-30
* vf: fix filter auto-insertionGravatar wm42016-05-30
* mp_image: properly communicate aspect ratio through AVFrameGravatar wm42016-05-30
* mp_image: don't reset pixel aspect with mp_image_set_size()Gravatar wm42016-05-30