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Diffstat (limited to 'video/out/opengl/angle_common.c')
-rw-r--r-- | video/out/opengl/angle_common.c | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/video/out/opengl/angle_common.c b/video/out/opengl/angle_common.c deleted file mode 100644 index 21cc924714..0000000000 --- a/video/out/opengl/angle_common.c +++ /dev/null @@ -1,13 +0,0 @@ -#include "angle_common.h" - -// Test if Direct3D11 can be used by us. Basically, this prevents trying to use -// D3D11 on Win7, and then failing somewhere in the process. -bool d3d11_check_decoding(ID3D11Device *dev) -{ - HRESULT hr; - // We assume that NV12 is always supported, if hw decoding is supported at - // all. - UINT supported = 0; - hr = ID3D11Device_CheckFormatSupport(dev, DXGI_FORMAT_NV12, &supported); - return !FAILED(hr) && (supported & D3D11_BIND_DECODER); -} |