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-rw-r--r--player/lua.c172
1 files changed, 90 insertions, 82 deletions
diff --git a/player/lua.c b/player/lua.c
index 25f29c3f09..a06887b7cd 100644
--- a/player/lua.c
+++ b/player/lua.c
@@ -68,6 +68,7 @@ static const char * const builtin_lua_scripts[][2] = {
// Represents a loaded script. Each has its own Lua state.
struct script_ctx {
const char *name;
+ const char *filename;
lua_State *state;
struct mp_log *log;
struct mpv_handle *client;
@@ -75,6 +76,19 @@ struct script_ctx {
int suspended;
};
+#if LUA_VERSION_NUM <= 501
+#define mp_cpcall lua_cpcall
+#else
+// Curse whoever had this stupid idea. Curse whoever thought it would be a good
+// idea not to include an emulated lua_cpcall() even more.
+static int mp_cpcall (lua_State *L, lua_CFunction func, void *ud)
+{
+ lua_pushcfunction(L, func); // doesn't allocate in 5.2 (but does in 5.1)
+ lua_pushlightuserdata(L, ud);
+ return lua_pcall(L, 1, 0, 0);
+}
+#endif
+
static struct script_ctx *get_ctx(lua_State *L)
{
lua_getfield(L, LUA_REGISTRYINDEX, "ctx");
@@ -89,34 +103,18 @@ static struct MPContext *get_mpctx(lua_State *L)
return get_ctx(L)->mpctx;
}
-static int wrap_cpcall(lua_State *L)
+static int error_handler(lua_State *L)
{
- lua_CFunction fn = lua_touserdata(L, -1);
- lua_pop(L, 1);
- return fn(L);
-}
+ struct script_ctx *ctx = get_ctx(L);
-// Call the given function fn under a Lua error handler (similar to lua_cpcall).
-// Pass the given number of args from the Lua stack to fn.
-// Returns 0 (and empty stack) on success.
-// Returns LUA_ERR[RUN|MEM|ERR] otherwise, with the error value on the stack.
-static int mp_cpcall(lua_State *L, lua_CFunction fn, int args)
-{
- // Don't use lua_pushcfunction() - it allocates memory on Lua 5.1.
- // Instead, emulate C closures by making wrap_cpcall call fn.
- lua_pushlightuserdata(L, fn); // args... fn
- // Will always succeed if mp_lua_init() set it up correctly.
- lua_getfield(L, LUA_REGISTRYINDEX, "wrap_cpcall"); // args... fn wrap_cpcall
- lua_insert(L, -(args + 2)); // wrap_cpcall args... fn
- return lua_pcall(L, args + 1, 0, 0);
-}
+ if (luaL_loadstring(L, "return debug.traceback('', 3)") == 0) { // e fn|err
+ lua_call(L, 0, 1); // e backtrace
+ const char *tr = lua_tostring(L, -1);
+ MP_WARN(ctx, "%s\n", tr);
+ }
+ lua_pop(L, 1); // e
-static void report_error(lua_State *L)
-{
- struct script_ctx *ctx = get_ctx(L);
- const char *err = lua_tostring(L, -1);
- MP_WARN(ctx, "Error: %s\n", err ? err : "[unknown]");
- lua_pop(L, 1);
+ return 1;
}
// Check client API error code:
@@ -133,30 +131,18 @@ static int check_error(lua_State *L, int err)
return 2;
}
-static int run_event_loop(lua_State *L)
-{
- lua_getglobal(L, "mp_event_loop");
- if (lua_isnil(L, -1))
- luaL_error(L, "no event loop function\n");
- lua_call(L, 0, 0);
- return 0;
-}
-
static void add_functions(struct script_ctx *ctx);
-static int load_file(struct script_ctx *ctx, const char *fname)
+static void load_file(lua_State *L, const char *fname)
{
- int r = 0;
- lua_State *L = ctx->state;
+ struct script_ctx *ctx = get_ctx(L);
char *res_name = mp_get_user_path(NULL, ctx->mpctx->global, fname);
MP_VERBOSE(ctx, "loading file %s\n", res_name);
- if (luaL_loadfile(L, res_name) || lua_pcall(L, 0, 0, 0)) {
- report_error(L);
- r = -1;
- }
- assert(lua_gettop(L) == 0);
- talloc_free(res_name);
- return r;
+ int r = luaL_loadfile(L, res_name);
+ talloc_free(res_name); // careful to not leak this on Lua errors
+ if (r)
+ lua_error(L);
+ lua_call(L, 0, 0);
}
static int load_builtin(lua_State *L)
@@ -173,22 +159,21 @@ static int load_builtin(lua_State *L)
return 1;
}
}
+ luaL_error(L, "builtin module '%s' not found\n", name);
return 0;
}
// Execute "require " .. name
-static bool require(lua_State *L, const char *name)
+static void require(lua_State *L, const char *name)
{
struct script_ctx *ctx = get_ctx(L);
MP_VERBOSE(ctx, "loading %s\n", name);
// Lazy, but better than calling the "require" function manually
char buf[80];
snprintf(buf, sizeof(buf), "require '%s'", name);
- if (luaL_loadstring(L, buf) || lua_pcall(L, 0, 0, 0)) {
- report_error(L);
- return false;
- }
- return true;
+ if (luaL_loadstring(L, buf))
+ lua_error(L);
+ lua_call(L, 0, 0);
}
// Push the table of a module. If it doesn't exist, it's created.
@@ -208,31 +193,38 @@ static void push_module_table(lua_State *L, const char *module)
lua_remove(L, -2); // module
}
-static int load_lua(struct mpv_handle *client, const char *fname)
+static int load_scripts(lua_State *L)
{
- struct MPContext *mpctx = mp_client_get_core(client);
- int r = -1;
+ struct script_ctx *ctx = get_ctx(L);
+ const char *fname = ctx->filename;
- struct script_ctx *ctx = talloc_ptrtype(NULL, ctx);
- *ctx = (struct script_ctx) {
- .mpctx = mpctx,
- .client = client,
- .name = mpv_client_name(client),
- .log = mp_client_get_log(client),
- };
+ require(L, "mp.defaults");
- lua_State *L = ctx->state = luaL_newstate();
- if (!L)
- goto error_out;
+ if (fname[0] == '@') {
+ require(L, fname);
+ } else {
+ load_file(L, fname);
+ }
+
+ lua_getglobal(L, "mp_event_loop"); // fn
+ if (lua_isnil(L, -1))
+ luaL_error(L, "no event loop function\n");
+ lua_call(L, 0, 0); // -
+
+ return 0;
+}
+
+static int run_lua(lua_State *L)
+{
+ struct script_ctx *ctx = lua_touserdata(L, -1);
+ lua_pop(L, 1); // -
+
+ luaL_openlibs(L);
// used by get_ctx()
lua_pushlightuserdata(L, ctx); // ctx
lua_setfield(L, LUA_REGISTRYINDEX, "ctx"); // -
- lua_pushcfunction(L, wrap_cpcall); // closure
- lua_setfield(L, LUA_REGISTRYINDEX, "wrap_cpcall"); // -
-
- luaL_openlibs(L);
add_functions(ctx); // mp
push_module_table(L, "mp"); // mp
@@ -275,24 +267,40 @@ static int load_lua(struct mpv_handle *client, const char *fname)
assert(lua_gettop(L) == 0);
- if (!require(L, "mp.defaults")) {
- report_error(L);
- goto error_out;
- }
+ // run this under an error handler that can do backtraces
+ lua_pushcfunction(L, error_handler); // errf
+ lua_pushcfunction(L, load_scripts); // errf fn
+ if (lua_pcall(L, 0, 0, -2)) // errf [error]
+ MP_FATAL(ctx, "Lua error: %s\n", lua_tostring(L, -1));
- assert(lua_gettop(L) == 0);
+ return 0;
+}
- if (fname[0] == '@') {
- if (!require(L, fname))
- goto error_out;
- } else {
- if (load_file(ctx, fname) < 0)
- goto error_out;
- }
+static int load_lua(struct mpv_handle *client, const char *fname)
+{
+ struct MPContext *mpctx = mp_client_get_core(client);
+ int r = -1;
- // Call the script's event loop runs until the script terminates and unloads.
- if (mp_cpcall(L, run_event_loop, 0) != 0)
- report_error(L);
+ struct script_ctx *ctx = talloc_ptrtype(NULL, ctx);
+ *ctx = (struct script_ctx) {
+ .mpctx = mpctx,
+ .client = client,
+ .name = mpv_client_name(client),
+ .log = mp_client_get_log(client),
+ .filename = fname,
+ };
+
+ lua_State *L = ctx->state = luaL_newstate();
+ if (!L)
+ goto error_out;
+
+ if (mp_cpcall(L, run_lua, ctx)) {
+ const char *err = "unknown error";
+ if (lua_type(L, -1) == LUA_TSTRING) // avoid allocation
+ err = lua_tostring(L, -1);
+ MP_FATAL(ctx, "Lua error: %s\n", err);
+ goto error_out;
+ }
r = 0;