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-rw-r--r--libvo/gl_common.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h
index d1b78c40bb..d1a382079e 100644
--- a/libvo/gl_common.h
+++ b/libvo/gl_common.h
@@ -71,6 +71,9 @@
#ifndef GL_GENERATE_MIPMAP
#define GL_GENERATE_MIPMAP 0x8191
#endif
+#ifndef GL_TEXT_FRAGMENT_SHADER_ATI
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#endif
#ifndef GL_REGISTER_COMBINERS_NV
#define GL_REGISTER_COMBINERS_NV 0x8522
#endif
@@ -303,6 +306,8 @@ int loadGPUProgram(GLenum target, char *prog);
#define YUV_CONVERSION_COMBINERS_ATI 5
//! use a fragment program with 3D table lookup for YUV conversion
#define YUV_CONVERSION_FRAGMENT_LOOKUP3D 6
+//! use ATI specific "text" register combiners ("fragment program")
+#define YUV_CONVERSION_TEXT_FRAGMENT 7
//! use normal bilinear scaling for textures
#define YUV_SCALER_BILIN 0
//! use higher quality bicubic scaling for textures