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-rw-r--r--audio/chmap_sel.c97
1 files changed, 61 insertions, 36 deletions
diff --git a/audio/chmap_sel.c b/audio/chmap_sel.c
index d1f6f2eee0..b0b477cb45 100644
--- a/audio/chmap_sel.c
+++ b/audio/chmap_sel.c
@@ -200,25 +200,72 @@ bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
return false;
}
+// Like mp_chmap_diffn(), but find the minimum difference with all possible
+// speaker replacements considered.
+static int mp_chmap_diffn_r(const struct mp_chmap *a, const struct mp_chmap *b)
+{
+ int mindiff = INT_MAX;
+
+ for (int i = -1; i < (int)MP_ARRAY_SIZE(speaker_replacements); i++) {
+ struct mp_chmap ar = *a;
+ if (i >= 0) {
+ struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
+ if (!replace_speakers(&ar, r))
+ continue;
+ }
+ int d = mp_chmap_diffn(&ar, b);
+ if (d < mindiff)
+ mindiff = d;
+ }
+
+ return mindiff;
+}
+
// Decide whether we should prefer old or new for the requested layout.
// Return true if new should be used, false if old should be used.
// If old is empty, always return new (initial case).
static bool mp_chmap_is_better(struct mp_chmap *req, struct mp_chmap *old,
struct mp_chmap *new)
{
- int old_lost = mp_chmap_diffn(req, old); // num. channels only in req
- int new_lost = mp_chmap_diffn(req, new);
-
// Initial case
if (!old->num)
return true;
+ // Exact pick - this also ensures that the best layout is chosen if the
+ // layouts are the same, but with different order of channels.
+ if (mp_chmap_equals(req, old))
+ return false;
+ if (mp_chmap_equals(req, new))
+ return true;
+
+ int old_lost_r = mp_chmap_diffn_r(req, old); // num. channels only in req
+ int new_lost_r = mp_chmap_diffn_r(req, new);
+
// Imperfect upmix (no real superset) - minimize lost channels
+ if (new_lost_r != old_lost_r)
+ return new_lost_r < old_lost_r;
+
+ int old_lost = mp_chmap_diffn(req, old);
+ int new_lost = mp_chmap_diffn(req, new);
+
+ // If the situation is equal with replaced speakers, but one of them loses
+ // less if no replacements are performed, pick the better one, even if it
+ // means an upmix. This prefers exact supersets over inexact equivalents.
if (new_lost != old_lost)
return new_lost < old_lost;
+ struct mp_chmap old_p = *old, new_p = *new;
+ mp_chmap_remove_na(&old_p);
+ mp_chmap_remove_na(&new_p);
+
// Some kind of upmix. If it's perfect, prefer the smaller one. Even if not,
// both have equal loss, so also prefer the smaller one.
+ // Drop padding channels (NA) for the sake of this check, as the number of
+ // padding channels isn't really meaningful.
+ if (new_p.num != old_p.num)
+ return new_p.num < old_p.num;
+
+ // Again, with physical channels (minimizes number of NA channels).
return new->num < old->num;
}
@@ -234,45 +281,23 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
return true;
}
- struct mp_chmap best_of_best = {0};
+ // Add layouts and replaced layouts. Layouts with replacements applied
+ // are considered equivalent to the original, but the ori
- for (int i = -1; i < (int)MP_ARRAY_SIZE(speaker_replacements); i++) {
- struct mp_chmap best = {0};
- struct mp_chmap t = *map;
+ struct mp_chmap best = {0};
- if (i >= 0) {
- struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
- if (!replace_speakers(&t, r))
- continue;
- }
-
- for (int n = 0; n < s->num_chmaps; n++) {
- struct mp_chmap e = s->chmaps[n];
-
- if (mp_chmap_is_unknown(&e))
- continue;
+ for (int n = 0; n < s->num_chmaps; n++) {
+ struct mp_chmap e = s->chmaps[n];
- if (mp_chmap_is_better(&t, &best, &e))
- best = e;
- }
+ if (mp_chmap_is_unknown(&e))
+ continue;
- if (best.num) {
- if (best_of_best.num) {
- // If best (without replacements) is not worse, but is actually
- // better with replacements applied, pick it.
- int bbest_lost = mp_chmap_diffn(map, &best_of_best);
- int best_lost = mp_chmap_diffn(map, &best);
- int repl_lost = mp_chmap_diffn(&t, &best);
- if (best_lost <= bbest_lost && repl_lost < bbest_lost)
- best_of_best = best;
- } else {
- best_of_best = best;
- }
- }
+ if (mp_chmap_is_better(map, &best, &e))
+ best = e;
}
- if (best_of_best.num) {
- *map = best_of_best;
+ if (best.num) {
+ *map = best;
return true;
}