diff options
-rw-r--r-- | video/out/opengl/cocoa.c | 2 | ||||
-rw-r--r-- | video/out/opengl/common.h | 4 | ||||
-rw-r--r-- | video/out/opengl/dxinterop.c | 8 | ||||
-rw-r--r-- | video/out/opengl/video.c | 12 | ||||
-rw-r--r-- | video/out/opengl/w32.c | 15 | ||||
-rw-r--r-- | video/out/opengl/x11.c | 9 | ||||
-rw-r--r-- | video/out/vo_opengl.c | 2 |
7 files changed, 22 insertions, 30 deletions
diff --git a/video/out/opengl/cocoa.c b/video/out/opengl/cocoa.c index 5e98fce8a1..8a3c3721fa 100644 --- a/video/out/opengl/cocoa.c +++ b/video/out/opengl/cocoa.c @@ -127,8 +127,8 @@ static bool create_gl_context(struct MPGLContext *ctx, int vo_flags) if (vo_flags & VOFLAG_ALPHA) CGLSetParameter(p->ctx, kCGLCPSurfaceOpacity, &(GLint){0}); - ctx->depth_r = ctx->depth_g = ctx->depth_b = cgl_color_size(ctx); mpgl_load_functions(ctx->gl, (void *)cocoa_glgetaddr, NULL, ctx->vo->log); + ctx->gl->fb_r = ctx->gl->fb_g = ctx->gl->fb_b = cgl_color_size(ctx); CGLReleasePixelFormat(p->pix); diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h index 537e785e3b..f376a41f6a 100644 --- a/video/out/opengl/common.h +++ b/video/out/opengl/common.h @@ -119,9 +119,6 @@ typedef struct MPGLContext { struct vo *vo; const struct mpgl_driver *driver; - // Bit size of each component in the created framebuffer. 0 if unknown. - int depth_r, depth_g, depth_b; - // For hwdec_vaegl.c. const char *native_display_type; void *native_display; @@ -164,6 +161,7 @@ struct GL { char *extensions; // Equivalent to GL_EXTENSIONS int mpgl_caps; // Bitfield of MPGL_CAP_* constants bool debug_context; // use of e.g. GLX_CONTEXT_DEBUG_BIT_ARB + int fb_r, fb_g, fb_b; // frame buffer bit depth (0 if unknown) void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei); void (GLAPIENTRY *Clear)(GLbitfield); diff --git a/video/out/opengl/dxinterop.c b/video/out/opengl/dxinterop.c index bc302629aa..093729351d 100644 --- a/video/out/opengl/dxinterop.c +++ b/video/out/opengl/dxinterop.c @@ -275,17 +275,17 @@ static int d3d_size_dependent_create(MPGLContext *ctx) // work is needed. switch (bb_desc.Format) { case D3DFMT_X1R5G5B5: case D3DFMT_A1R5G5B5: - ctx->depth_r = ctx->depth_g = ctx->depth_b = 5; + ctx->gl->fb_r = ctx->gl->fb_g = ctx->gl->fb_b = 5; break; case D3DFMT_R5G6B5: - ctx->depth_r = 5; ctx->depth_g = 6; ctx->depth_b = 5; + ctx->gl->fb_r = 5; ctx->gl->fb_g = 6; ctx->gl->fb_b = 5; break; case D3DFMT_R8G8B8: case D3DFMT_A8R8G8B8: case D3DFMT_X8R8G8B8: case D3DFMT_A8B8G8R8: case D3DFMT_X8B8G8R8: default: - ctx->depth_r = ctx->depth_g = ctx->depth_b = 8; + ctx->gl->fb_r = ctx->gl->fb_g = ctx->gl->fb_b = 8; break; case D3DFMT_A2R10G10B10: case D3DFMT_A2B10G10R10: - ctx->depth_r = ctx->depth_g = ctx->depth_b = 10; + ctx->gl->fb_r = ctx->gl->fb_g = ctx->gl->fb_b = 10; break; } diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index d2fb4ac38c..a96a95b5c7 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -137,7 +137,6 @@ struct gl_video { struct gl_video_opts opts; bool gl_debug; - int depth_g; int texture_16bit_depth; // actual bits available in 16 bit textures struct gl_shader_cache *sc; @@ -1703,7 +1702,7 @@ static void pass_dither(struct gl_video *p) GL *gl = p->gl; // Assume 8 bits per component if unknown. - int dst_depth = p->depth_g ? p->depth_g : 8; + int dst_depth = gl->fb_g ? gl->fb_g : 8; if (p->opts.dither_depth > 0) dst_depth = p->opts.dither_depth; @@ -2508,6 +2507,9 @@ static void init_gl(struct gl_video *p) debug_check_gl(p, "before init_gl"); + MP_VERBOSE(p, "Reported display depth: R=%d, G=%d, B=%d\n", + gl->fb_r, gl->fb_g, gl->fb_b); + gl->Disable(GL_DITHER); gl_vao_init(&p->vao, gl, sizeof(struct vertex), vertex_vao); @@ -2744,12 +2746,6 @@ void gl_video_config(struct gl_video *p, struct mp_image_params *params) gl_video_reset_surfaces(p); } -void gl_video_set_output_depth(struct gl_video *p, int r, int g, int b) -{ - MP_VERBOSE(p, "Display depth: R=%d, G=%d, B=%d\n", r, g, b); - p->depth_g = g; -} - void gl_video_set_osd_source(struct gl_video *p, struct osd_state *osd) { mpgl_osd_destroy(p->osd); diff --git a/video/out/opengl/w32.c b/video/out/opengl/w32.c index ab6550a492..86f4414aa4 100644 --- a/video/out/opengl/w32.c +++ b/video/out/opengl/w32.c @@ -80,13 +80,6 @@ static bool create_dc(struct MPGLContext *ctx, int flags) SetPixelFormat(hdc, pf, &pfd); - int pfmt = GetPixelFormat(hdc); - if (DescribePixelFormat(hdc, pfmt, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) { - ctx->depth_r = pfd.cRedBits; - ctx->depth_g = pfd.cGreenBits; - ctx->depth_b = pfd.cBlueBits; - } - w32_ctx->hdc = hdc; return true; } @@ -221,6 +214,14 @@ static void create_ctx(void *ptr) if (!w32_ctx->context) create_context_w32_old(ctx); + int pfmt = GetPixelFormat(w32_ctx->hdc); + PIXELFORMATDESCRIPTOR pfd; + if (DescribePixelFormat(w32_ctx->hdc, pfmt, sizeof(pfd), &pfd)) { + ctx->gl->fb_r = pfd.cRedBits; + ctx->gl->fb_g = pfd.cGreenBits; + ctx->gl->fb_b = pfd.cBlueBits; + } + wglMakeCurrent(w32_ctx->hdc, NULL); } diff --git a/video/out/opengl/x11.c b/video/out/opengl/x11.c index 0a102e124f..1ef44ab604 100644 --- a/video/out/opengl/x11.c +++ b/video/out/opengl/x11.c @@ -253,11 +253,6 @@ static int glx_init(struct MPGLContext *ctx, int flags) MP_WARN(vo, "Selected GLX FB config has no associated X visual\n"); } - - glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_RED_SIZE, &ctx->depth_r); - glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_GREEN_SIZE, &ctx->depth_g); - glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_BLUE_SIZE, &ctx->depth_b); - if (!vo_x11_create_vo_window(vo, glx_ctx->vinfo, "gl")) goto uninit; @@ -274,6 +269,10 @@ static int glx_init(struct MPGLContext *ctx, int flags) if (!success) goto uninit; + glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_RED_SIZE, &ctx->gl->fb_r); + glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_GREEN_SIZE, &ctx->gl->fb_g); + glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_BLUE_SIZE, &ctx->gl->fb_b); + return 0; uninit: diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index ef6fe53e43..068b004e5d 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -423,8 +423,6 @@ static int preinit(struct vo *vo) if (!p->renderer) goto err_out; gl_video_set_osd_source(p->renderer, vo->osd); - gl_video_set_output_depth(p->renderer, p->glctx->depth_r, p->glctx->depth_g, - p->glctx->depth_b); gl_video_set_options(p->renderer, p->renderer_opts); gl_video_configure_queue(p->renderer, vo); |