diff options
author | Niklas Haas <git@nand.wakku.to> | 2015-10-21 11:09:01 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2015-10-21 11:32:31 +0200 |
commit | eb66038d4ff9dd2faadd317d8eb777ebbaa9687f (patch) | |
tree | b9a4780917cbda99d36424a50ca6893f529883ef /video | |
parent | 1ee8ce75f1f079e7d482297abd0848689718b35b (diff) |
vo_opengl: make the default debanding settings less excessive
It's great that the new algorithm supports multiple placebo iterations
and all, but it's really not necessary and hurts performance in the
general case for the sake of the 0.1% that actually pause the screen
and look for minute differences.
Signed-off-by: wm4 <wm4@nowhere>
Diffstat (limited to 'video')
-rw-r--r-- | video/out/opengl/video_shaders.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c index 71aee96fcb..917d1939c5 100644 --- a/video/out/opengl/video_shaders.c +++ b/video/out/opengl/video_shaders.c @@ -326,9 +326,9 @@ struct deband_opts { }; const struct deband_opts deband_opts_def = { - .iterations = 4, + .iterations = 1, .threshold = 64.0, - .range = 8.0, + .range = 16.0, .grain = 48.0, }; |