diff options
author | wm4 <wm4@nowhere> | 2015-12-19 12:59:07 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2015-12-19 14:14:12 +0100 |
commit | 6154c1d06d38bd236a0adb57556f7d871b75469b (patch) | |
tree | b99c5a3a50411cdddfeb8a2d2d85660d8ed349c2 /video | |
parent | 32cd85bc7ecfa74d3fefef5570e4ef546ae0643a (diff) |
vo_opengl: split backend code from common.c to context.c
Now common.c only contains the code for the function loader, while
context.c contains the backend loader/dispatcher.
Not calling it "backend.c", because the central struct is called
MPGLContext.
Diffstat (limited to 'video')
-rw-r--r-- | video/out/opengl/angle.c | 2 | ||||
-rw-r--r-- | video/out/opengl/cocoa.c | 2 | ||||
-rw-r--r-- | video/out/opengl/common.c | 196 | ||||
-rw-r--r-- | video/out/opengl/common.h | 70 | ||||
-rw-r--r-- | video/out/opengl/context.c | 228 | ||||
-rw-r--r-- | video/out/opengl/context.h | 104 | ||||
-rw-r--r-- | video/out/opengl/drm_egl.c | 2 | ||||
-rw-r--r-- | video/out/opengl/dxinterop.c | 2 | ||||
-rw-r--r-- | video/out/opengl/rpi.c | 2 | ||||
-rw-r--r-- | video/out/opengl/w32.c | 2 | ||||
-rw-r--r-- | video/out/opengl/wayland.c | 2 | ||||
-rw-r--r-- | video/out/opengl/x11.c | 2 | ||||
-rw-r--r-- | video/out/opengl/x11egl.c | 2 | ||||
-rw-r--r-- | video/out/vo_opengl.c | 2 |
14 files changed, 343 insertions, 275 deletions
diff --git a/video/out/opengl/angle.c b/video/out/opengl/angle.c index d660f82762..61eb6af61b 100644 --- a/video/out/opengl/angle.c +++ b/video/out/opengl/angle.c @@ -26,7 +26,7 @@ #include "common/common.h" #include "video/out/w32_common.h" -#include "common.h" +#include "context.h" struct priv { EGLDisplay egl_display; diff --git a/video/out/opengl/cocoa.c b/video/out/opengl/cocoa.c index 8a3c3721fa..1bcfa09755 100644 --- a/video/out/opengl/cocoa.c +++ b/video/out/opengl/cocoa.c @@ -24,7 +24,7 @@ #include <dlfcn.h> #include "video/out/cocoa_common.h" #include "osdep/macosx_versions.h" -#include "common.h" +#include "context.h" struct cgl_context { CGLPixelFormatObj pix; diff --git a/video/out/opengl/common.c b/video/out/opengl/common.c index 00cd535301..80e0348a3c 100644 --- a/video/out/opengl/common.c +++ b/video/out/opengl/common.c @@ -26,11 +26,6 @@ * version 2.1 of the License, or (at your option) any later version. */ -/** - * \file gl_common.c - * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c - */ - #include <stddef.h> #include <stdlib.h> #include <stdio.h> @@ -38,11 +33,9 @@ #include <stdbool.h> #include <math.h> #include <assert.h> -#include "talloc.h" + #include "common.h" #include "common/common.h" -#include "options/options.h" -#include "options/m_option.h" // This guesses if the current GL context is a suspected software renderer. static bool is_software_gl(GL *gl) @@ -534,190 +527,3 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), { mpgl_load_functions2(gl, get_procaddr_wrapper, getProcAddress, ext2, log); } - -extern const struct mpgl_driver mpgl_driver_x11; -extern const struct mpgl_driver mpgl_driver_x11egl; -extern const struct mpgl_driver mpgl_driver_x11_probe; -extern const struct mpgl_driver mpgl_driver_drm_egl; -extern const struct mpgl_driver mpgl_driver_cocoa; -extern const struct mpgl_driver mpgl_driver_wayland; -extern const struct mpgl_driver mpgl_driver_w32; -extern const struct mpgl_driver mpgl_driver_angle; -extern const struct mpgl_driver mpgl_driver_dxinterop; -extern const struct mpgl_driver mpgl_driver_rpi; - -static const struct mpgl_driver *const backends[] = { -#if HAVE_RPI - &mpgl_driver_rpi, -#endif -#if HAVE_GL_COCOA - &mpgl_driver_cocoa, -#endif -#if HAVE_EGL_ANGLE - &mpgl_driver_angle, -#endif -#if HAVE_GL_WIN32 - &mpgl_driver_w32, -#endif -#if HAVE_GL_DXINTEROP - &mpgl_driver_dxinterop, -#endif -#if HAVE_GL_WAYLAND - &mpgl_driver_wayland, -#endif -#if HAVE_GL_X11 - &mpgl_driver_x11_probe, -#endif -#if HAVE_EGL_X11 - &mpgl_driver_x11egl, -#endif -#if HAVE_GL_X11 - &mpgl_driver_x11, -#endif -#if HAVE_EGL_DRM - &mpgl_driver_drm_egl, -#endif -}; - -int mpgl_find_backend(const char *name) -{ - if (name == NULL || strcmp(name, "auto") == 0) - return -1; - for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { - if (strcmp(backends[n]->name, name) == 0) - return n; - } - return -2; -} - -int mpgl_validate_backend_opt(struct mp_log *log, const struct m_option *opt, - struct bstr name, struct bstr param) -{ - if (bstr_equals0(param, "help")) { - mp_info(log, "OpenGL windowing backends:\n"); - mp_info(log, " auto (autodetect)\n"); - for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) - mp_info(log, " %s\n", backends[n]->name); - return M_OPT_EXIT - 1; - } - char s[20]; - snprintf(s, sizeof(s), "%.*s", BSTR_P(param)); - return mpgl_find_backend(s) >= -1 ? 1 : M_OPT_INVALID; -} - -#if HAVE_C11_TLS -static _Thread_local MPGLContext *current_context; - -static void * GLAPIENTRY get_native_display(const char *name) -{ - if (current_context && current_context->native_display_type && - name && strcmp(current_context->native_display_type, name) == 0) - return current_context->native_display; - return NULL; -} - -static void set_current_context(MPGLContext *context) -{ - current_context = context; - if (context && !context->gl->MPGetNativeDisplay) - context->gl->MPGetNativeDisplay = get_native_display; -} -#else -static void set_current_context(MPGLContext *context) -{ -} -#endif - -static MPGLContext *init_backend(struct vo *vo, const struct mpgl_driver *driver, - bool probing, int vo_flags) -{ - MPGLContext *ctx = talloc_ptrtype(NULL, ctx); - *ctx = (MPGLContext) { - .gl = talloc_zero(ctx, GL), - .vo = vo, - .driver = driver, - }; - bool old_probing = vo->probing; - vo->probing = probing; // hack; kill it once backends are separate - MP_VERBOSE(vo, "Initializing OpenGL backend '%s'\n", ctx->driver->name); - ctx->priv = talloc_zero_size(ctx, ctx->driver->priv_size); - if (ctx->driver->init(ctx, vo_flags) < 0) { - vo->probing = old_probing; - talloc_free(ctx); - return NULL; - } - vo->probing = old_probing; - - if (!ctx->gl->version && !ctx->gl->es) - goto cleanup; - - if (probing && ctx->gl->es && (vo_flags & VOFLAG_NO_GLES)) { - MP_VERBOSE(ctx->vo, "Skipping GLES backend.\n"); - goto cleanup; - } - - if (ctx->gl->mpgl_caps & MPGL_CAP_SW) { - MP_WARN(ctx->vo, "Suspected software renderer or indirect context.\n"); - if (vo->probing && !(vo_flags & VOFLAG_SW)) - goto cleanup; - } - - ctx->gl->debug_context = !!(vo_flags & VOFLAG_GL_DEBUG); - - set_current_context(ctx); - - return ctx; - -cleanup: - mpgl_uninit(ctx); - return NULL; -} - -// Create a VO window and create a GL context on it. -// vo_flags: passed to the backend's create window function -MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, int vo_flags) -{ - MPGLContext *ctx = NULL; - int index = mpgl_find_backend(backend_name); - if (index == -1) { - for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { - ctx = init_backend(vo, backends[n], true, vo_flags); - if (ctx) - break; - } - // VO forced, but no backend is ok => force the first that works at all - if (!ctx && !vo->probing) { - for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { - ctx = init_backend(vo, backends[n], false, vo_flags); - if (ctx) - break; - } - } - } else if (index >= 0) { - ctx = init_backend(vo, backends[index], false, vo_flags); - } - return ctx; -} - -int mpgl_reconfig_window(struct MPGLContext *ctx) -{ - return ctx->driver->reconfig(ctx); -} - -int mpgl_control(struct MPGLContext *ctx, int *events, int request, void *arg) -{ - return ctx->driver->control(ctx, events, request, arg); -} - -void mpgl_swap_buffers(struct MPGLContext *ctx) -{ - ctx->driver->swap_buffers(ctx); -} - -void mpgl_uninit(MPGLContext *ctx) -{ - set_current_context(NULL); - if (ctx) - ctx->driver->uninit(ctx); - talloc_free(ctx); -} diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h index f376a41f6a..c2eb0e9c2e 100644 --- a/video/out/opengl/common.h +++ b/video/out/opengl/common.h @@ -75,76 +75,6 @@ enum { #define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver) -enum { - VOFLAG_GLES = 1 << 0, // Hint to create a GLES2 context - VOFLAG_NO_GLES = 1 << 1, // Hint to create a desktop GL context - VOFLAG_GL_DEBUG = 1 << 2, // Hint to request debug OpenGL context - VOFLAG_ALPHA = 1 << 3, // Hint to request alpha framebuffer - VOFLAG_SW = 1 << 4, // Hint to accept a software GL renderer -}; - -struct MPGLContext; - -// A windowing backend (like X11, win32, ...), which provides OpenGL rendering. -struct mpgl_driver { - const char *name; - - // Size of the struct allocated for MPGLContext.priv - int priv_size; - - // Init the GL context and possibly the underlying VO backend. - // The created context should be compatible to GL 3.2 core profile, but - // some other GL versions are supported as well (e.g. GL 2.1 or GLES 2). - // Return 0 on success, negative value (-1) on error. - int (*init)(struct MPGLContext *ctx, int vo_flags); - - // Resize the window, or create a new window if there isn't one yet. - // Currently, there is an unfortunate interaction with ctx->vo, and - // display size etc. are determined by it. - // Return 0 on success, negative value (-1) on error. - int (*reconfig)(struct MPGLContext *ctx); - - // Present the frame. - void (*swap_buffers)(struct MPGLContext *ctx); - - // This behaves exactly like vo_driver.control(). - int (*control)(struct MPGLContext *ctx, int *events, int request, void *arg); - - // Destroy the GL context and possibly the underlying VO backend. - void (*uninit)(struct MPGLContext *ctx); -}; - -typedef struct MPGLContext { - GL *gl; - struct vo *vo; - const struct mpgl_driver *driver; - - // For hwdec_vaegl.c. - const char *native_display_type; - void *native_display; - - // Windows-specific hack. See vo_opengl dwmflush suboption. - int dwm_flush_opt; - - // Flip the rendered image vertically. This is useful for dxinterop. - bool flip_v; - - // For free use by the mpgl_driver. - void *priv; -} MPGLContext; - -MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, int vo_flags); -void mpgl_uninit(MPGLContext *ctx); -int mpgl_reconfig_window(struct MPGLContext *ctx); -int mpgl_control(struct MPGLContext *ctx, int *events, int request, void *arg); -void mpgl_swap_buffers(struct MPGLContext *ctx); - -int mpgl_find_backend(const char *name); - -struct m_option; -int mpgl_validate_backend_opt(struct mp_log *log, const struct m_option *opt, - struct bstr name, struct bstr param); - void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log); void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n), diff --git a/video/out/opengl/context.c b/video/out/opengl/context.c new file mode 100644 index 0000000000..c863334306 --- /dev/null +++ b/video/out/opengl/context.c @@ -0,0 +1,228 @@ +/* + * common OpenGL routines + * + * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> + * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c + * gave me lots of good ideas. + * + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with mpv. If not, see <http://www.gnu.org/licenses/>. + * + * You can alternatively redistribute this file and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + */ + + +#include <stddef.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <stdbool.h> +#include <math.h> +#include <assert.h> + +#include "context.h" +#include "common/common.h" +#include "options/options.h" +#include "options/m_option.h" + +extern const struct mpgl_driver mpgl_driver_x11; +extern const struct mpgl_driver mpgl_driver_x11egl; +extern const struct mpgl_driver mpgl_driver_x11_probe; +extern const struct mpgl_driver mpgl_driver_drm_egl; +extern const struct mpgl_driver mpgl_driver_cocoa; +extern const struct mpgl_driver mpgl_driver_wayland; +extern const struct mpgl_driver mpgl_driver_w32; +extern const struct mpgl_driver mpgl_driver_angle; +extern const struct mpgl_driver mpgl_driver_dxinterop; +extern const struct mpgl_driver mpgl_driver_rpi; + +static const struct mpgl_driver *const backends[] = { +#if HAVE_RPI + &mpgl_driver_rpi, +#endif +#if HAVE_GL_COCOA + &mpgl_driver_cocoa, +#endif +#if HAVE_EGL_ANGLE + &mpgl_driver_angle, +#endif +#if HAVE_GL_WIN32 + &mpgl_driver_w32, +#endif +#if HAVE_GL_DXINTEROP + &mpgl_driver_dxinterop, +#endif +#if HAVE_GL_WAYLAND + &mpgl_driver_wayland, +#endif +#if HAVE_GL_X11 + &mpgl_driver_x11_probe, +#endif +#if HAVE_EGL_X11 + &mpgl_driver_x11egl, +#endif +#if HAVE_GL_X11 + &mpgl_driver_x11, +#endif +#if HAVE_EGL_DRM + &mpgl_driver_drm_egl, +#endif +}; + +int mpgl_find_backend(const char *name) +{ + if (name == NULL || strcmp(name, "auto") == 0) + return -1; + for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { + if (strcmp(backends[n]->name, name) == 0) + return n; + } + return -2; +} + +int mpgl_validate_backend_opt(struct mp_log *log, const struct m_option *opt, + struct bstr name, struct bstr param) +{ + if (bstr_equals0(param, "help")) { + mp_info(log, "OpenGL windowing backends:\n"); + mp_info(log, " auto (autodetect)\n"); + for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) + mp_info(log, " %s\n", backends[n]->name); + return M_OPT_EXIT - 1; + } + char s[20]; + snprintf(s, sizeof(s), "%.*s", BSTR_P(param)); + return mpgl_find_backend(s) >= -1 ? 1 : M_OPT_INVALID; +} + +#if HAVE_C11_TLS +static _Thread_local MPGLContext *current_context; + +static void * GLAPIENTRY get_native_display(const char *name) +{ + if (current_context && current_context->native_display_type && + name && strcmp(current_context->native_display_type, name) == 0) + return current_context->native_display; + return NULL; +} + +static void set_current_context(MPGLContext *context) +{ + current_context = context; + if (context && !context->gl->MPGetNativeDisplay) + context->gl->MPGetNativeDisplay = get_native_display; +} +#else +static void set_current_context(MPGLContext *context) +{ +} +#endif + +static MPGLContext *init_backend(struct vo *vo, const struct mpgl_driver *driver, + bool probing, int vo_flags) +{ + MPGLContext *ctx = talloc_ptrtype(NULL, ctx); + *ctx = (MPGLContext) { + .gl = talloc_zero(ctx, GL), + .vo = vo, + .driver = driver, + }; + bool old_probing = vo->probing; + vo->probing = probing; // hack; kill it once backends are separate + MP_VERBOSE(vo, "Initializing OpenGL backend '%s'\n", ctx->driver->name); + ctx->priv = talloc_zero_size(ctx, ctx->driver->priv_size); + if (ctx->driver->init(ctx, vo_flags) < 0) { + vo->probing = old_probing; + talloc_free(ctx); + return NULL; + } + vo->probing = old_probing; + + if (!ctx->gl->version && !ctx->gl->es) + goto cleanup; + + if (probing && ctx->gl->es && (vo_flags & VOFLAG_NO_GLES)) { + MP_VERBOSE(ctx->vo, "Skipping GLES backend.\n"); + goto cleanup; + } + + if (ctx->gl->mpgl_caps & MPGL_CAP_SW) { + MP_WARN(ctx->vo, "Suspected software renderer or indirect context.\n"); + if (vo->probing && !(vo_flags & VOFLAG_SW)) + goto cleanup; + } + + ctx->gl->debug_context = !!(vo_flags & VOFLAG_GL_DEBUG); + + set_current_context(ctx); + + return ctx; + +cleanup: + mpgl_uninit(ctx); + return NULL; +} + +// Create a VO window and create a GL context on it. +// vo_flags: passed to the backend's create window function +MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, int vo_flags) +{ + MPGLContext *ctx = NULL; + int index = mpgl_find_backend(backend_name); + if (index == -1) { + for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { + ctx = init_backend(vo, backends[n], true, vo_flags); + if (ctx) + break; + } + // VO forced, but no backend is ok => force the first that works at all + if (!ctx && !vo->probing) { + for (int n = 0; n < MP_ARRAY_SIZE(backends); n++) { + ctx = init_backend(vo, backends[n], false, vo_flags); + if (ctx) + break; + } + } + } else if (index >= 0) { + ctx = init_backend(vo, backends[index], false, vo_flags); + } + return ctx; +} + +int mpgl_reconfig_window(struct MPGLContext *ctx) +{ + return ctx->driver->reconfig(ctx); +} + +int mpgl_control(struct MPGLContext *ctx, int *events, int request, void *arg) +{ + return ctx->driver->control(ctx, events, request, arg); +} + +void mpgl_swap_buffers(struct MPGLContext *ctx) +{ + ctx->driver->swap_buffers(ctx); +} + +void mpgl_uninit(MPGLContext *ctx) +{ + set_current_context(NULL); + if (ctx) + ctx->driver->uninit(ctx); + talloc_free(ctx); +} diff --git a/video/out/opengl/context.h b/video/out/opengl/context.h new file mode 100644 index 0000000000..d8f6538fca --- /dev/null +++ b/video/out/opengl/context.h @@ -0,0 +1,104 @@ +/* + * common OpenGL routines + * + * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> + * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c + * gave me lots of good ideas. + * + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with mpv. If not, see <http://www.gnu.org/licenses/>. + * + * You can alternatively redistribute this file and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + */ + +#ifndef MP_GL_CONTEXT_H_ +#define MP_GL_CONTEXT_H_ + +#include "common.h" + +enum { + VOFLAG_GLES = 1 << 0, // Hint to create a GLES2 context + VOFLAG_NO_GLES = 1 << 1, // Hint to create a desktop GL context + VOFLAG_GL_DEBUG = 1 << 2, // Hint to request debug OpenGL context + VOFLAG_ALPHA = 1 << 3, // Hint to request alpha framebuffer + VOFLAG_SW = 1 << 4, // Hint to accept a software GL renderer +}; + +struct MPGLContext; + +// A windowing backend (like X11, win32, ...), which provides OpenGL rendering. +struct mpgl_driver { + const char *name; + + // Size of the struct allocated for MPGLContext.priv + int priv_size; + + // Init the GL context and possibly the underlying VO backend. + // The created context should be compatible to GL 3.2 core profile, but + // some other GL versions are supported as well (e.g. GL 2.1 or GLES 2). + // Return 0 on success, negative value (-1) on error. + int (*init)(struct MPGLContext *ctx, int vo_flags); + + // Resize the window, or create a new window if there isn't one yet. + // Currently, there is an unfortunate interaction with ctx->vo, and + // display size etc. are determined by it. + // Return 0 on success, negative value (-1) on error. + int (*reconfig)(struct MPGLContext *ctx); + + // Present the frame. + void (*swap_buffers)(struct MPGLContext *ctx); + + // This behaves exactly like vo_driver.control(). + int (*control)(struct MPGLContext *ctx, int *events, int request, void *arg); + + // Destroy the GL context and possibly the underlying VO backend. + void (*uninit)(struct MPGLContext *ctx); +}; + +typedef struct MPGLContext { + GL *gl; + struct vo *vo; + const struct mpgl_driver *driver; + + // For hwdec_vaegl.c. + const char *native_display_type; + void *native_display; + + // Windows-specific hack. See vo_opengl dwmflush suboption. + int dwm_flush_opt; + + // Flip the rendered image vertically. This is useful for dxinterop. + bool flip_v; + + // For free use by the mpgl_driver. + void *priv; +} MPGLContext; + +MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, int vo_flags); +void mpgl_uninit(MPGLContext *ctx); +int mpgl_reconfig_window(struct MPGLContext *ctx); +int mpgl_control(struct MPGLContext *ctx, int *events, int request, void *arg); +void mpgl_swap_buffers(struct MPGLContext *ctx); + +int mpgl_find_backend(const char *name); + +struct m_option; +int mpgl_validate_backend_opt(struct mp_log *log, const struct m_option *opt, + struct bstr name, struct bstr param); + +#endif diff --git a/video/out/opengl/drm_egl.c b/video/out/opengl/drm_egl.c index f8e528201a..34029a1a34 100644 --- a/video/out/opengl/drm_egl.c +++ b/video/out/opengl/drm_egl.c @@ -34,7 +34,7 @@ #include <EGL/eglext.h> #include <GL/gl.h> -#include "common.h" +#include "context.h" #include "common/common.h" #include "video/out/drm_common.h" diff --git a/video/out/opengl/dxinterop.c b/video/out/opengl/dxinterop.c index 093729351d..2ea2ea0ec9 100644 --- a/video/out/opengl/dxinterop.c +++ b/video/out/opengl/dxinterop.c @@ -25,7 +25,7 @@ #include <d3d9.h> #include <dwmapi.h> #include "video/out/w32_common.h" -#include "common.h" +#include "context.h" // For WGL_ACCESS_WRITE_DISCARD_NV, etc. #include <GL/wglext.h> diff --git a/video/out/opengl/rpi.c b/video/out/opengl/rpi.c index 79aad522e4..55594413a8 100644 --- a/video/out/opengl/rpi.c +++ b/video/out/opengl/rpi.c @@ -25,7 +25,7 @@ #include "common/common.h" #include "video/out/x11_common.h" -#include "common.h" +#include "context.h" #include "rpi.h" diff --git a/video/out/opengl/w32.c b/video/out/opengl/w32.c index 86f4414aa4..5157cd97a5 100644 --- a/video/out/opengl/w32.c +++ b/video/out/opengl/w32.c @@ -25,7 +25,7 @@ #include <dwmapi.h> #include "video/out/w32_common.h" #include "video/out/win32/exclusive_hack.h" -#include "common.h" +#include "context.h" struct w32_context { int opt_swapinterval; diff --git a/video/out/opengl/wayland.c b/video/out/opengl/wayland.c index 215084672d..c16444ba15 100644 --- a/video/out/opengl/wayland.c +++ b/video/out/opengl/wayland.c @@ -17,7 +17,7 @@ */ #include "video/out/wayland_common.h" -#include "common.h" +#include "context.h" static void egl_resize(struct vo_wayland_state *wl) { diff --git a/video/out/opengl/x11.c b/video/out/opengl/x11.c index 1ef44ab604..46e9f0cb7e 100644 --- a/video/out/opengl/x11.c +++ b/video/out/opengl/x11.c @@ -27,7 +27,7 @@ #include "header_fixes.h" #include "video/out/x11_common.h" -#include "common.h" +#include "context.h" struct glx_context { XVisualInfo *vinfo; diff --git a/video/out/opengl/x11egl.c b/video/out/opengl/x11egl.c index 405350d7bb..18f947d48d 100644 --- a/video/out/opengl/x11egl.c +++ b/video/out/opengl/x11egl.c @@ -28,7 +28,7 @@ #include "common/common.h" #include "video/out/x11_common.h" -#include "common.h" +#include "context.h" #include "egl_helpers.h" struct priv { diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index 068b004e5d..612cb79663 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -43,7 +43,7 @@ #include "video/mp_image.h" #include "sub/osd.h" -#include "opengl/common.h" +#include "opengl/context.h" #include "opengl/utils.h" #include "opengl/hwdec.h" #include "opengl/osd.h" |