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authorGravatar Kevin Mitchell <kevmitch@gmail.com>2016-03-13 17:35:42 -0700
committerGravatar Kevin Mitchell <kevmitch@gmail.com>2016-03-15 17:04:58 -0700
commitd756dd8cbf5089d57a0daacfaf20e662df333c7a (patch)
tree6c7e10b734768b8364d856c5d429f6ac78abd24e /video/out/opengl
parent95c09fa93b17e7387998a3a5ca05f11ad00b1b5f (diff)
vo_opengl: only open one OpenGL/DX interop handle when using dxva2
Previously, gl->DXOpenDeviceNV was called twice using dxva2 with dxinterop. AMD drivers refused to allow this. With this commit, context_dxinterop sets its own implementation of MPGetNativeDisplay, which can return either a IDirect3DDevice9Ex or a dxinterop_device_HANDLE depending on the "name" request string. hwdec_dxva2gldx then requests both of these avoiding the need to call gl->DXOpenDeviceNV a second time.
Diffstat (limited to 'video/out/opengl')
-rw-r--r--video/out/opengl/context_dxinterop.c19
-rw-r--r--video/out/opengl/hwdec_dxva2gldx.c22
2 files changed, 23 insertions, 18 deletions
diff --git a/video/out/opengl/context_dxinterop.c b/video/out/opengl/context_dxinterop.c
index d3287f1f28..4dfc3c2108 100644
--- a/video/out/opengl/context_dxinterop.c
+++ b/video/out/opengl/context_dxinterop.c
@@ -543,6 +543,20 @@ static int GLAPIENTRY dxinterop_swap_interval(int interval)
return 1;
}
+static void * GLAPIENTRY dxinterop_get_native_display(const char *name)
+{
+ if (!current_ctx || !name)
+ return NULL;
+ struct priv *p = current_ctx->priv;
+
+ if (p->device && strcmp("IDirect3DDevice9Ex", name) == 0) {
+ return p->device;
+ } else if (p->device_h && strcmp("dxinterop_device_HANDLE", name) == 0) {
+ return p->device_h;
+ }
+ return NULL;
+}
+
static int dxinterop_init(struct MPGLContext *ctx, int flags)
{
struct priv *p = ctx->priv;
@@ -566,6 +580,8 @@ static int dxinterop_init(struct MPGLContext *ctx, int flags)
gl->SwapInterval = dxinterop_swap_interval;
+ gl->MPGetNativeDisplay = dxinterop_get_native_display;
+
if (d3d_create(ctx) < 0)
goto fail;
if (d3d_size_dependent_create(ctx) < 0)
@@ -581,9 +597,6 @@ static int dxinterop_init(struct MPGLContext *ctx, int flags)
DwmEnableMMCSS(TRUE);
- ctx->native_display_type = "IDirect3DDevice9Ex";
- ctx->native_display = p->device;
-
return 0;
fail:
dxinterop_uninit(ctx);
diff --git a/video/out/opengl/hwdec_dxva2gldx.c b/video/out/opengl/hwdec_dxva2gldx.c
index 9e193fc3a5..69be0ccd18 100644
--- a/video/out/opengl/hwdec_dxva2gldx.c
+++ b/video/out/opengl/hwdec_dxva2gldx.c
@@ -72,13 +72,8 @@ static void destroy_objects(struct gl_hwdec *hw)
static void destroy(struct gl_hwdec *hw)
{
struct priv *p = hw->priv;
- GL *gl = hw->gl;
destroy_objects(hw);
- if (!gl->DXCloseDeviceNV(p->device_h))
- MP_ERR(hw, "Failed to close Direct3D device in OpenGL %s\n",
- mp_LastError_to_str());
-
if (p->device)
IDirect3DDevice9Ex_Release(p->device);
}
@@ -94,28 +89,25 @@ static int create(struct gl_hwdec *hw)
struct priv *p = talloc_zero(hw, struct priv);
hw->priv = p;
+ // AMD drivers won't open multiple dxinterop HANDLES on the same D3D device,
+ // so we request the one already in use by context_dxinterop
+ p->device_h = gl->MPGetNativeDisplay("dxinterop_device_HANDLE");
+ if (!p->device_h)
+ return -1;
+
+ // But we also still need the actual D3D device
p->device = gl->MPGetNativeDisplay("IDirect3DDevice9Ex");
if (!p->device)
return -1;
IDirect3DDevice9Ex_AddRef(p->device);
p->ctx.d3d9_device = (IDirect3DDevice9 *)p->device;
- p->device_h = gl->DXOpenDeviceNV(p->device);
- if (!p->device_h) {
- MP_ERR(hw, "Failed to open Direct3D device in OpenGL: %s\n",
- mp_LastError_to_str());
- goto fail;
- }
-
p->ctx.hwctx.type = HWDEC_DXVA2;
p->ctx.hwctx.d3d_ctx = &p->ctx;
hw->hwctx = &p->ctx.hwctx;
hw->converted_imgfmt = SHARED_SURFACE_MPFMT;
return 0;
-fail:
- destroy(hw);
- return -1;
}
static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)