diff options
author | wm4 <wm4@nowhere> | 2017-07-30 11:38:52 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-07-30 11:38:52 +0200 |
commit | 53188a14bf89e70b77139783230789330d8f571f (patch) | |
tree | 7da4b7812ef6f63673b5451ad574371ddc8f52fb /video/out/opengl/user_shaders.h | |
parent | 5429dbf2a25ecdab2330aa8a24c788e1a2e4f6ed (diff) |
vo_opengl: manage user shader textures with ra
Drops some features I guess, no idea if those were needed. Untested due
to lack of test cases.
Diffstat (limited to 'video/out/opengl/user_shaders.h')
-rw-r--r-- | video/out/opengl/user_shaders.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/video/out/opengl/user_shaders.h b/video/out/opengl/user_shaders.h index bb550de2b8..bd36387de9 100644 --- a/video/out/opengl/user_shaders.h +++ b/video/out/opengl/user_shaders.h @@ -72,16 +72,16 @@ struct gl_user_shader_hook { struct gl_user_shader_tex { struct bstr name; + int dimensions; int w, h, d; int components; int bytes; - int mpgl_type; - GLenum gl_target; - GLenum gl_filter; - GLenum gl_border; + enum ra_ctype ctype; + bool filter; + bool border; void *texdata; // for video.c - GLenum gl_tex; + struct ra_tex *tex; }; // Parse the next shader block from `body`. The callbacks are invoked on every |