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authorGravatar wm4 <wm4@nowhere>2016-05-10 21:11:58 +0200
committerGravatar wm4 <wm4@nowhere>2016-05-10 21:12:57 +0200
commit1f6e71c7faed4b44ec2c50519f8c1f6734d81eea (patch)
tree189b57ca2a08b20a1960213f4c5d2bb1393c01df /video/out/opengl/common.h
parenta3d416c3d3f578e9359fcc145989b26ccf58d190 (diff)
vo_opengl: fix passing along swizzle from hwdec interop
In theory this was needed for the previous commit (but wasn't in practice, since for hwdec the LUMINANCE_ALPHA mangling is not applied anymore, and ANGLE uses RG textures in absence of GL_ARB_texture_rg for whatever crazy reasons). In practice this caused funky colors on OSX with the uyvy422 format, which is also fixed in this commit.
Diffstat (limited to 'video/out/opengl/common.h')
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