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author | wm4 <wm4@nowhere> | 2016-05-10 21:11:58 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-10 21:12:57 +0200 |
commit | 1f6e71c7faed4b44ec2c50519f8c1f6734d81eea (patch) | |
tree | 189b57ca2a08b20a1960213f4c5d2bb1393c01df /video/out/opengl/common.h | |
parent | a3d416c3d3f578e9359fcc145989b26ccf58d190 (diff) |
vo_opengl: fix passing along swizzle from hwdec interop
In theory this was needed for the previous commit (but wasn't in
practice, since for hwdec the LUMINANCE_ALPHA mangling is not applied
anymore, and ANGLE uses RG textures in absence of GL_ARB_texture_rg for
whatever crazy reasons).
In practice this caused funky colors on OSX with the uyvy422 format,
which is also fixed in this commit.
Diffstat (limited to 'video/out/opengl/common.h')
0 files changed, 0 insertions, 0 deletions