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author | 2016-05-19 12:02:08 +0200 | |
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committer | 2016-05-19 12:02:08 +0200 | |
commit | 4e5f1ec00ec917d0e72941683efcdc7cc757d339 (patch) | |
tree | 88a40f71616b6dfd7fef477ec0ca4e4771405887 /video/out/d3d_shader_yuv.hlsl | |
parent | b0d3c2ede7591ed5a0f4183b815573179a00c1fd (diff) |
vo_opengl: d3d11egl: enable "required" GLSL extensions
ANGLE doesn't handle this very strictly. But if they change this in the
future, it shouldn't brick us.
Not quite happy with this glsl_extensions fields, but it is quite
unintrusive after all.
Diffstat (limited to 'video/out/d3d_shader_yuv.hlsl')
0 files changed, 0 insertions, 0 deletions