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author | 2017-08-12 20:07:03 +0200 | |
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committer | 2017-08-18 00:19:14 +0200 | |
commit | 9ca5a2a5d839476d8a597fcc124cce41279928bc (patch) | |
tree | 6fcc70bcd5c219bdaeba3021b5a65ace014a6ce3 /video/mp_image_pool.c | |
parent | 82093764684a4c11f9ad0d8c12bf2e34758ea0fe (diff) |
vo_opengl: make blitting an explicit capability
Instead of merging it into render_dst. This is better for vulkan,
because blitting in vulkan both does not require a FBO *and* requires a
different image layout.
Also less "hacky" for OpenGL, since now the weird blit=FBO requirement
is an implementation detail of ra_gl
Diffstat (limited to 'video/mp_image_pool.c')
0 files changed, 0 insertions, 0 deletions