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authorGravatar wm4 <wm4@nowhere>2017-12-01 08:08:46 +0100
committerGravatar wm4 <wm4@nowhere>2017-12-01 08:10:31 +0100
commitb89f5084cc58362f53220b8135808bf6b1048962 (patch)
tree6b542154d7c23b5dff124a646d986e58696a7a9e /video/decode
parenta0d9e15342ad48f51841d4fbfe3ae47e10e45592 (diff)
hw_dxva2: move dxva2 code to d3d.c
This source file will disappear, so just collect the leftovers in d3d.c.
Diffstat (limited to 'video/decode')
-rw-r--r--video/decode/d3d.c126
-rw-r--r--video/decode/hw_dxva2.c117
2 files changed, 126 insertions, 117 deletions
diff --git a/video/decode/d3d.c b/video/decode/d3d.c
index a9b67eb0a9..6cc5018333 100644
--- a/video/decode/d3d.c
+++ b/video/decode/d3d.c
@@ -159,3 +159,129 @@ const struct hwcontext_fns hwcontext_fns_d3d11 = {
.refine_hwframes = d3d11_refine_hwframes,
.create_dev = d3d11_create_standalone,
};
+
+#if HAVE_D3D9_HWACCEL
+
+#define DXVA2API_USE_BITFIELDS
+#include <libavutil/common.h>
+
+#include <libavutil/hwcontext_dxva2.h>
+
+static void d3d9_free_av_device_ref(AVHWDeviceContext *ctx)
+{
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+
+ if (hwctx->devmgr)
+ IDirect3DDeviceManager9_Release(hwctx->devmgr);
+}
+
+AVBufferRef *d3d9_wrap_device_ref(IDirect3DDevice9 *device)
+{
+ HRESULT hr;
+
+ d3d_load_dlls();
+ if (!dxva2_dll)
+ return NULL;
+
+ HRESULT (WINAPI *DXVA2CreateDirect3DDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
+ (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
+ if (!DXVA2CreateDirect3DDeviceManager9)
+ return NULL;
+
+ AVBufferRef *device_ref = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_DXVA2);
+ if (!device_ref)
+ return NULL;
+
+ AVHWDeviceContext *ctx = (void *)device_ref->data;
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+
+ UINT reset_token = 0;
+ hr = DXVA2CreateDirect3DDeviceManager9(&reset_token, &hwctx->devmgr);
+ if (FAILED(hr))
+ goto fail;
+
+ IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, device, reset_token);
+ if (FAILED(hr))
+ goto fail;
+
+ ctx->free = d3d9_free_av_device_ref;
+
+ if (av_hwdevice_ctx_init(device_ref) < 0)
+ goto fail;
+
+ return device_ref;
+
+fail:
+ d3d9_free_av_device_ref(ctx);
+ av_buffer_unref(&device_ref);
+ return NULL;
+}
+
+static struct AVBufferRef *d3d9_create_standalone(struct mpv_global *global,
+ struct mp_log *plog, struct hwcontext_create_dev_params *params)
+{
+ d3d_load_dlls();
+ if (!d3d9_dll || !dxva2_dll) {
+ mp_err(plog, "Failed to load D3D9 library\n");
+ return NULL;
+ }
+
+ HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
+ (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
+ if (!Direct3DCreate9Ex) {
+ mp_err(plog, "Failed to locate Direct3DCreate9Ex\n");
+ return NULL;
+ }
+
+ IDirect3D9Ex *d3d9ex = NULL;
+ HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
+ if (FAILED(hr)) {
+ mp_err(plog, "Failed to create IDirect3D9Ex object\n");
+ return NULL;
+ }
+
+ UINT adapter = D3DADAPTER_DEFAULT;
+ D3DDISPLAYMODEEX modeex = {0};
+ IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);
+
+ D3DPRESENT_PARAMETERS present_params = {
+ .Windowed = TRUE,
+ .BackBufferWidth = 640,
+ .BackBufferHeight = 480,
+ .BackBufferCount = 0,
+ .BackBufferFormat = modeex.Format,
+ .SwapEffect = D3DSWAPEFFECT_DISCARD,
+ .Flags = D3DPRESENTFLAG_VIDEO,
+ };
+
+ IDirect3DDevice9Ex *exdev = NULL;
+ hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
+ D3DDEVTYPE_HAL,
+ GetShellWindow(),
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING |
+ D3DCREATE_MULTITHREADED |
+ D3DCREATE_FPU_PRESERVE,
+ &present_params,
+ NULL,
+ &exdev);
+ IDirect3D9_Release(d3d9ex);
+ if (FAILED(hr)) {
+ mp_err(plog, "Failed to create Direct3D device: %s\n",
+ mp_HRESULT_to_str(hr));
+ return NULL;
+ }
+
+ AVBufferRef *avref = d3d9_wrap_device_ref((IDirect3DDevice9 *)exdev);
+ IDirect3DDevice9Ex_Release(exdev);
+ if (!avref)
+ mp_err(plog, "Failed to allocate AVHWDeviceContext.\n");
+
+ return avref;
+}
+
+const struct hwcontext_fns hwcontext_fns_dxva2 = {
+ .av_hwdevice_type = AV_HWDEVICE_TYPE_DXVA2,
+ .create_dev = d3d9_create_standalone,
+};
+
+#endif /* HAVE_D3D9_HWACCEL */
diff --git a/video/decode/hw_dxva2.c b/video/decode/hw_dxva2.c
index ede494ff4f..4d372dd2fb 100644
--- a/video/decode/hw_dxva2.c
+++ b/video/decode/hw_dxva2.c
@@ -38,123 +38,6 @@
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_dxva2.h>
-static void d3d9_free_av_device_ref(AVHWDeviceContext *ctx)
-{
- AVDXVA2DeviceContext *hwctx = ctx->hwctx;
-
- if (hwctx->devmgr)
- IDirect3DDeviceManager9_Release(hwctx->devmgr);
-}
-
-AVBufferRef *d3d9_wrap_device_ref(IDirect3DDevice9 *device)
-{
- HRESULT hr;
-
- d3d_load_dlls();
- if (!dxva2_dll)
- return NULL;
-
- HRESULT (WINAPI *DXVA2CreateDirect3DDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
- (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
- if (!DXVA2CreateDirect3DDeviceManager9)
- return NULL;
-
- AVBufferRef *device_ref = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_DXVA2);
- if (!device_ref)
- return NULL;
-
- AVHWDeviceContext *ctx = (void *)device_ref->data;
- AVDXVA2DeviceContext *hwctx = ctx->hwctx;
-
- UINT reset_token = 0;
- hr = DXVA2CreateDirect3DDeviceManager9(&reset_token, &hwctx->devmgr);
- if (FAILED(hr))
- goto fail;
-
- IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, device, reset_token);
- if (FAILED(hr))
- goto fail;
-
- ctx->free = d3d9_free_av_device_ref;
-
- if (av_hwdevice_ctx_init(device_ref) < 0)
- goto fail;
-
- return device_ref;
-
-fail:
- d3d9_free_av_device_ref(ctx);
- av_buffer_unref(&device_ref);
- return NULL;
-}
-
-static struct AVBufferRef *d3d9_create_standalone(struct mpv_global *global,
- struct mp_log *plog, struct hwcontext_create_dev_params *params)
-{
- d3d_load_dlls();
- if (!d3d9_dll || !dxva2_dll) {
- mp_err(plog, "Failed to load D3D9 library\n");
- return NULL;
- }
-
- HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
- (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
- if (!Direct3DCreate9Ex) {
- mp_err(plog, "Failed to locate Direct3DCreate9Ex\n");
- return NULL;
- }
-
- IDirect3D9Ex *d3d9ex = NULL;
- HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
- if (FAILED(hr)) {
- mp_err(plog, "Failed to create IDirect3D9Ex object\n");
- return NULL;
- }
-
- UINT adapter = D3DADAPTER_DEFAULT;
- D3DDISPLAYMODEEX modeex = {0};
- IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);
-
- D3DPRESENT_PARAMETERS present_params = {
- .Windowed = TRUE,
- .BackBufferWidth = 640,
- .BackBufferHeight = 480,
- .BackBufferCount = 0,
- .BackBufferFormat = modeex.Format,
- .SwapEffect = D3DSWAPEFFECT_DISCARD,
- .Flags = D3DPRESENTFLAG_VIDEO,
- };
-
- IDirect3DDevice9Ex *exdev = NULL;
- hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
- D3DDEVTYPE_HAL,
- GetShellWindow(),
- D3DCREATE_SOFTWARE_VERTEXPROCESSING |
- D3DCREATE_MULTITHREADED |
- D3DCREATE_FPU_PRESERVE,
- &present_params,
- NULL,
- &exdev);
- IDirect3D9_Release(d3d9ex);
- if (FAILED(hr)) {
- mp_err(plog, "Failed to create Direct3D device: %s\n",
- mp_HRESULT_to_str(hr));
- return NULL;
- }
-
- AVBufferRef *avref = d3d9_wrap_device_ref((IDirect3DDevice9 *)exdev);
- IDirect3DDevice9Ex_Release(exdev);
- if (!avref)
- mp_err(plog, "Failed to allocate AVHWDeviceContext.\n");
-
- return avref;
-}
-
-const struct hwcontext_fns hwcontext_fns_dxva2 = {
- .av_hwdevice_type = AV_HWDEVICE_TYPE_DXVA2,
- .create_dev = d3d9_create_standalone,
-};
-
const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = {
.type = HWDEC_DXVA2,
.image_format = IMGFMT_DXVA2,