diff options
author | Kevin Mitchell <kevmitch@gmail.com> | 2016-02-15 16:25:44 -0800 |
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committer | Kevin Mitchell <kevmitch@gmail.com> | 2016-02-16 12:36:57 -0800 |
commit | 88c83f450afdf763f88fbc3bab40556e24af1b6d (patch) | |
tree | e3b9ba03238f6c6cab5f26021d1f83836bddd054 /video/decode | |
parent | 5d761dd342c724a94bb980cab38bc6f5bf229a85 (diff) |
dxva2: use mp_image_pool_get_no_alloc for decoder images
This makes it more explicit that the pool doesn't ever actually do any
allocating itself.
Diffstat (limited to 'video/decode')
-rw-r--r-- | video/decode/dxva2.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/decode/dxva2.c b/video/decode/dxva2.c index 76f95b0db6..782ae17cfe 100644 --- a/video/decode/dxva2.c +++ b/video/decode/dxva2.c @@ -163,7 +163,8 @@ static struct mp_image *dxva2_allocate_image(struct lavc_ctx *s, int w, int h) { DXVA2Context *ctx = s->hwdec_priv; - struct mp_image *img = mp_image_pool_get(ctx->decoder->pool, IMGFMT_DXVA2, w, h); + struct mp_image *img = mp_image_pool_get_no_alloc(ctx->decoder->pool, + IMGFMT_DXVA2, w, h); if (!img) MP_ERR(ctx, "Failed to allocate additional DXVA2 surface.\n"); return img; |