diff options
author | wm4 <wm4@nowhere> | 2015-09-10 20:53:47 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2015-09-10 20:53:47 +0200 |
commit | a8eae12af5064a823976e264b33c5a37bd447ef8 (patch) | |
tree | 2163cfd3924a79816bd00244cbf2419f13668e57 /osdep/subprocess.h | |
parent | e2139488ff79c667e32b1eaf9984c5342eae0132 (diff) |
vo_opengl: fix shader compilation with debanding and OSX hwdec
2 things are being stupid here: Apple for requiring rectangle textures
with their IOSurface interop for no reason, and OpenGL having a
different sampler type for rectangle textures.
Diffstat (limited to 'osdep/subprocess.h')
0 files changed, 0 insertions, 0 deletions