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author | 2013-11-06 20:28:23 +0100 | |
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committer | 2013-11-06 20:29:16 +0100 | |
commit | d445147be9abe51c5ed462a878c7d50d97d4b98e (patch) | |
tree | e8f56e72c5a412771ddac3e22ecef1be1b5f6670 /osdep/macosx_application.m | |
parent | ac01e6a14705c8d747d9ce5e2282c134bc9293de (diff) |
osdep: handle SIGTERM
There's no reason why we should e.g. handle SIGQUIT, but not SIGTERM.
Note that sending SIGTERM twice still kills the player.
Diffstat (limited to 'osdep/macosx_application.m')
0 files changed, 0 insertions, 0 deletions