diff options
author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2005-09-12 15:15:28 +0000 |
---|---|---|
committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2005-09-12 15:15:28 +0000 |
commit | 28ee54a9405b05464873efc68638620c11228788 (patch) | |
tree | 3e41fdfd58658231c3509d19ce2803633a58abb5 /mixer.h | |
parent | 7a84b40ce4bb720cd5fbfbe608b236875028cf09 (diff) |
Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled.
This avoids some ugly effects when vo_gl2 uses multiple textures.
(Note to self: read the specs instead of just copying the old code!).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16462 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'mixer.h')
0 files changed, 0 insertions, 0 deletions