diff options
author | wm4 <wm4@mplayer2.org> | 2012-03-31 01:13:38 +0200 |
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committer | wm4 <wm4@mplayer2.org> | 2012-03-31 02:58:52 +0200 |
commit | 98052873dadf619536c3ab379d45a998f2cf0999 (patch) | |
tree | 33b1dfde0716a2e94b5c21d446aa227c5e502f1c /libvo/gl_common.h | |
parent | b00c1335c83be933b96de9464779a0e74c34331d (diff) |
libvo: add vo_gl3
This new vo is heavily based on vo_gl.c. It provides better scale
filters, dithering, and optional color management with LittleCMS2.
It requires OpenGL 3.
Many features are enabled by default, so it will be slower than vo_gl.
However, it can be tuned to behave almost as vo_gl.
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r-- | libvo/gl_common.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h index 2f6b4b5083..08e21f28b4 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -431,6 +431,10 @@ void uninit_mpglcontext(MPGLContext *ctx); int create_mpglcontext(struct MPGLContext *ctx, int gl_flags, int gl_version, uint32_t d_width, uint32_t d_height, uint32_t flags); +// print a multi line string with line numbers (e.g. for shader sources) +// mod, lev: module and log level, as in mp_msg() +void mp_log_source(int mod, int lev, const char *src); + //function pointers loaded from the OpenGL library struct GL { void (GLAPIENTRY *Begin)(GLenum); |