diff options
author | wm4 <wm4@nowhere> | 2012-10-03 16:50:13 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2012-10-16 07:26:31 +0200 |
commit | cf61928eecd87ba29324e501a3e4a0efde25d874 (patch) | |
tree | 4f796caef4fb3a15f0ffa89d6b4c9d94c8cd0fe3 /libvo/gl_common.c | |
parent | 466fc6d4d18ac1751527ccfff8f3c39eb3ff1e4b (diff) |
vo_gl, options: remove doublebuffering option (--double)
Useless. It complicated the code and caused flicker, and was useless
otherwise. The manpage describes this option as "should not normally
be used".
One possibly useful effect from the point of view of the user was that
vsync was disabled. You can do this with the --vsync option, or by
changing X/driver settings directly.
Diffstat (limited to 'libvo/gl_common.c')
-rw-r--r-- | libvo/gl_common.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libvo/gl_common.c b/libvo/gl_common.c index c56b0c8ffc..8ae94f56f3 100644 --- a/libvo/gl_common.c +++ b/libvo/gl_common.c @@ -1649,7 +1649,7 @@ void glDisable3D(GL *gl, int type) gl->ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); break; case GL_3D_QUADBUFFER: - gl->DrawBuffer(vo_doublebuffering ? GL_BACK : GL_FRONT); + gl->DrawBuffer(GL_BACK); gl->GetIntegerv(GL_DRAW_BUFFER, &buffer); switch (buffer) { case GL_FRONT: |