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author | Niklas Haas <git@haasn.xyz> | 2017-07-25 06:11:57 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-07-25 06:11:57 +0200 |
commit | d099e037efa2ceaff96c775f5c6f8d1e74650b76 (patch) | |
tree | fbb93b8c17ccd461d3a36527c27449def975fa9e /libmpv | |
parent | 6c06e7e2a03f90310afc079bb812e9e26b49ed38 (diff) |
vo_opengl: fix incoherent SSBO usage
According to the OpenGL spec, atomic access to SSBO variables is *not*
guaranteed to be coherent, even when reusing the same SSBO attached to
the same shader across different frames. So we actually need a
glMemoryBarrier here, at least in theory.
Diffstat (limited to 'libmpv')
0 files changed, 0 insertions, 0 deletions