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authorGravatar eugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-04-20 23:19:23 +0000
committerGravatar eugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-04-20 23:19:23 +0000
commit7c281a626d8809d14b2c26b398569a42d50ad837 (patch)
tree0bb454c3fa03bfce9bea11a2bb732751ce4c67cf /libass
parentfda46c092d67d6960d6208a857b473e12f373ad6 (diff)
Add shift_[xy] (vector that is added to the glyph before transformation) to
bitmap glyph key. Result of rotation depends on them because of perspective transformation. They are only set when some rotation take place. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23046 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libass')
-rw-r--r--libass/ass_cache.h3
-rw-r--r--libass/ass_render.c12
2 files changed, 12 insertions, 3 deletions
diff --git a/libass/ass_cache.h b/libass/ass_cache.h
index a0403d03fb..7ff75885b8 100644
--- a/libass/ass_cache.h
+++ b/libass/ass_cache.h
@@ -39,6 +39,9 @@ typedef struct bitmap_hash_key_s {
unsigned scale_x, scale_y; // 16.16
int frx, fry, frz; // signed 16.16
+ int shift_x, shift_y; // shift vector that was added to glyph before applying rotation
+ // = 0, if frx = fry = frx = 0
+ // = (glyph base point) - (rotation origin), otherwise
FT_Vector advance; // subpixel shift vector
} bitmap_hash_key_t;
diff --git a/libass/ass_render.c b/libass/ass_render.c
index 44cc272ecb..d139c2e109 100644
--- a/libass/ass_render.c
+++ b/libass/ass_render.c
@@ -1926,9 +1926,6 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
render_context.clip_y1 = y2scr(render_context.clip_y1);
}
- for (i = 0; i < text_info.length; ++i)
- get_bitmap_glyph(text_info.glyphs + i);
-
// rotate glyphs if needed
{
FT_Vector center;
@@ -1949,6 +1946,15 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
FT_Vector shift;
glyph_info_t* info = text_info.glyphs + i;
+ if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) {
+ info->hash_key.shift_x = info->pos.x + device_x - center.x;
+ info->hash_key.shift_y = - (info->pos.y + device_y - center.y);
+ } else {
+ info->hash_key.shift_x = 0;
+ info->hash_key.shift_y = 0;
+ }
+ get_bitmap_glyph(info);
+
if (info->bm == 0) {
// calculating shift vector
shift.x = int_to_d6(info->pos.x + device_x - center.x);