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author | 2013-11-29 15:08:05 +0100 | |
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committer | 2013-11-29 15:08:05 +0100 | |
commit | 2ec629bedec47be21da0742126ca4c6122186ccb (patch) | |
tree | a558ad715ec0a8e00c48b1585f5ebadff359081a /demux/demux_mf.c | |
parent | 54f15bd3779041aef105aa51c491065ae722bb09 (diff) |
vf_pullup: properly reset on seek
Sometimes, vf_pullup hanged on seek. This was because it never was
properly reset. Old timestamps messed up the timestamp calculations,
which made the player show frames for a ridiculously long time, which is
perceived as pausing or hanging.
Diffstat (limited to 'demux/demux_mf.c')
0 files changed, 0 insertions, 0 deletions