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authorGravatar zuxy <zuxy@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-10-31 02:16:58 +0000
committerGravatar zuxy <zuxy@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-10-31 02:16:58 +0000
commit68dc8b557fdfcf08ec374daf6320a8346987e726 (patch)
tree7c473c07602305b398f05c231fefe096f0a9d004 /DOCS
parentbc81f68d3aea0c6d7ab384323da12cb52967f91b (diff)
Remove paragraph that no long applies: runtime SSE detection on Windows.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24907 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/xml/en/ports.xml7
1 files changed, 0 insertions, 7 deletions
diff --git a/DOCS/xml/en/ports.xml b/DOCS/xml/en/ports.xml
index fa7980f4b1..9738de1407 100644
--- a/DOCS/xml/en/ports.xml
+++ b/DOCS/xml/en/ports.xml
@@ -664,13 +664,6 @@ may want to put them in your config file.
<note>
<para>
-On Windows the runtime CPU detection disables SSE support
-because of recurring and hard-to-trace SSE-related crashes. If you
-wish to have SSE support under Windows, you will have to compile without
-runtime CPU-detection.
-</para>
-
-<para>
If you have a Pentium 4 and are experiencing a crash using the
RealPlayer codecs, you may need to disable hyperthreading support.
</para>